init
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# flake8: NOQA
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"""
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visual
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-------------
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Handle visual properties for meshes, including color and texture
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"""
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from .color import (
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ColorVisuals,
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random_color,
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to_rgba,
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DEFAULT_COLOR,
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interpolate,
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uv_to_color,
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uv_to_interpolated_color,
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linear_color_map,
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)
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from .texture import TextureVisuals
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from .objects import create_visual, concatenate
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from . import color
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from . import texture
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from . import objects
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from . import material
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from .. import resolvers
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# explicitly list imports in __all__
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# as otherwise flake8 gets mad
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__all__ = [
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"color",
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"texture",
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"resolvers",
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"TextureVisuals",
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"ColorVisuals",
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"random_color",
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"to_rgba",
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"create_visual",
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"DEFAULT_COLOR",
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"interpolate",
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"linear_color_map",
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"uv_to_color",
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"uv_to_interpolated_color",
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]
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