from typing import overload, Any, Callable, TypeVar, Union from typing import Tuple, List, Sequence, MutableSequence Callback = Union[Callable[..., None], None] Buffer = TypeVar('Buffer') Pointer = TypeVar('Pointer') Template = TypeVar('Template') import vtkmodules.vtkCommonCore import vtkmodules.vtkRenderingCore import vtkmodules.vtkRenderingHyperTreeGrid class vtkArrayRenderer(vtkmodules.vtkRenderingCore.vtkMapper): class ElementShape(int): ... Line:'ElementShape' LineStrip:'ElementShape' Point:'ElementShape' Triangle:'ElementShape' TriangleFan:'ElementShape' TriangleStrip:'ElementShape' bounds:'getset_descriptor' fragment_shader_source:'getset_descriptor' has_opaque:'getset_descriptor' has_translucent:'getset_descriptor' vertex_shader_source:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddMod(self, className:str) -> None: ... def AddMods(self, classNames:Sequence[str]) -> None: ... def BindArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ... @overload def GetBounds(self) -> Tuple[float, float, float, float, float, float]: ... @overload def GetBounds(self, bounds:MutableSequence[float]) -> None: ... def GetFragmentShaderSource(self) -> str: ... def GetHasOpaque(self) -> int: ... def GetHasTranslucent(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShader(self, shaderType:vtkShader.Type) -> 'vtkShader': ... def GetVertexShaderSource(self) -> str: ... def HasOpaqueGeometry(self) -> bool: ... def HasTranslucentPolygonalGeometry(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkArrayRenderer': ... def PrepareColormap(self, cmap:'vtkScalarsToColors'=...) -> None: ... def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ... def RemoveAllMods(self) -> None: ... def RemoveMod(self, className:str) -> None: ... def Render(self, ren:'vtkRenderer', a:'vtkActor') -> None: ... def ResetModsToDefault(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkArrayRenderer': ... def SetElementType(self, elementType:int) -> bool: ... def SetFragmentShaderSource(self, arg:str) -> None: ... def SetHasOpaque(self, _arg:int) -> None: ... def SetHasTranslucent(self, _arg:int) -> None: ... def SetNumberOfElements(self, numberOfElements:int) -> bool: ... def SetNumberOfInstances(self, numberOfInstances:int) -> bool: ... def SetVertexShaderSource(self, arg:str) -> None: ... class vtkCameraPass(vtkmodules.vtkRenderingCore.vtkRenderPass): aspect_ratio_override:'getset_descriptor' delegate_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetAspectRatioOverride(self) -> float: ... def GetDelegatePass(self) -> 'vtkRenderPass': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkCameraPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkCameraPass': ... def SetAspectRatioOverride(self, _arg:float) -> None: ... def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ... class vtkClearRGBPass(vtkmodules.vtkRenderingCore.vtkRenderPass): background:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetBackground(self) -> Tuple[float, float, float]: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkClearRGBPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkClearRGBPass': ... @overload def SetBackground(self, _arg1:float, _arg2:float, _arg3:float) -> None: ... @overload def SetBackground(self, _arg:Sequence[float]) -> None: ... class vtkClearZPass(vtkmodules.vtkRenderingCore.vtkRenderPass): depth:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetDepth(self) -> float: ... def GetDepthMaxValue(self) -> float: ... def GetDepthMinValue(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkClearZPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkClearZPass': ... def SetDepth(self, _arg:float) -> None: ... class vtkDataTransferHelper(vtkmodules.vtkCommonCore.vtkObject): array:'getset_descriptor' context:'getset_descriptor' cpu_extent:'getset_descriptor' cpu_extent_is_valid:'getset_descriptor' gpu_extent:'getset_descriptor' gpu_extent_is_valid:'getset_descriptor' min_texture_dimension:'getset_descriptor' shader_supports_texture_int:'getset_descriptor' texture:'getset_descriptor' texture_extent:'getset_descriptor' texture_extent_is_valid:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Download(self) -> bool: ... def DownloadAsync1(self) -> bool: ... def DownloadAsync2(self) -> bool: ... def GetArray(self) -> 'vtkDataArray': ... def GetCPUExtent(self) -> Tuple[int, int, int, int, int, int]: ... def GetCPUExtentIsValid(self) -> bool: ... def GetContext(self) -> 'vtkRenderWindow': ... def GetExtentIsValid(self, extent:MutableSequence[int]) -> bool: ... def GetGPUExtent(self) -> Tuple[int, int, int, int, int, int]: ... def GetGPUExtentIsValid(self) -> bool: ... def GetMinTextureDimension(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShaderSupportsTextureInt(self) -> bool: ... def GetTexture(self) -> 'vtkTextureObject': ... def GetTextureExtent(self) -> Tuple[int, int, int, int, int, int]: ... def GetTextureExtentIsValid(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsSupported(renWin:'vtkRenderWindow') -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDataTransferHelper': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDataTransferHelper': ... def SetArray(self, array:'vtkDataArray') -> None: ... @overload def SetCPUExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ... @overload def SetCPUExtent(self, _arg:Sequence[int]) -> None: ... def SetContext(self, context:'vtkRenderWindow') -> None: ... @overload def SetGPUExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ... @overload def SetGPUExtent(self, _arg:Sequence[int]) -> None: ... def SetMinTextureDimension(self, _arg:int) -> None: ... def SetShaderSupportsTextureInt(self, value:bool) -> None: ... def SetTexture(self, texture:'vtkTextureObject') -> None: ... @overload def SetTextureExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ... @overload def SetTextureExtent(self, _arg:Sequence[int]) -> None: ... def Upload(self, components:int=0, componentList:MutableSequence[int]=...) -> bool: ... class vtkDefaultPass(vtkmodules.vtkRenderingCore.vtkRenderPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDefaultPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDefaultPass': ... class vtkOpenGLRenderPass(vtkmodules.vtkRenderingCore.vtkRenderPass): active_draw_buffers:'getset_descriptor' shader_stage_m_time:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetActiveDrawBuffers(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShaderStageMTime(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLRenderPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... @staticmethod def RenderPasses() -> 'vtkInformationObjectBaseVectorKey': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderPass': ... def SetActiveDrawBuffers(self, _arg:int) -> None: ... def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... class vtkImageProcessingPass(vtkOpenGLRenderPass): delegate_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetDelegatePass(self) -> 'vtkRenderPass': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkImageProcessingPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkImageProcessingPass': ... def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ... class vtkDepthImageProcessingPass(vtkImageProcessingPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDepthImageProcessingPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthImageProcessingPass': ... class vtkDepthOfFieldPass(vtkDepthImageProcessingPass): automatic_focal_distance:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AutomaticFocalDistanceOff(self) -> None: ... def AutomaticFocalDistanceOn(self) -> None: ... def GetAutomaticFocalDistance(self) -> bool: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDepthOfFieldPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthOfFieldPass': ... def SetAutomaticFocalDistance(self, _arg:bool) -> None: ... class vtkDepthPeelingPass(vtkOpenGLRenderPass): depth_format:'getset_descriptor' maximum_number_of_peels:'getset_descriptor' occlusion_ratio:'getset_descriptor' opaque_rgba_texture:'getset_descriptor' opaque_z_texture:'getset_descriptor' translucent_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetMaximumNumberOfPeels(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOcclusionRatio(self) -> float: ... def GetOcclusionRatioMaxValue(self) -> float: ... def GetOcclusionRatioMinValue(self) -> float: ... def GetTranslucentPass(self) -> 'vtkRenderPass': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDepthPeelingPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthPeelingPass': ... def SetDepthFormat(self, _arg:int) -> None: ... def SetMaximumNumberOfPeels(self, _arg:int) -> None: ... def SetOcclusionRatio(self, _arg:float) -> None: ... def SetOpaqueRGBATexture(self, __a:'vtkTextureObject') -> None: ... def SetOpaqueZTexture(self, __a:'vtkTextureObject') -> None: ... def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetTranslucentPass(self, translucentPass:'vtkRenderPass') -> None: ... class vtkDrawTexturedElements(object): class ElementShape(int): ... class PatchShape(int): ... AbstractPatches:'ElementShape' Line:'ElementShape' LineStrip:'ElementShape' PatchLine:'PatchShape' PatchQuadrilateral:'PatchShape' PatchTriangle:'PatchShape' Point:'ElementShape' Triangle:'ElementShape' TriangleFan:'ElementShape' TriangleStrip:'ElementShape' element_type:'getset_descriptor' glsl_mod_collection:'getset_descriptor' include_colormap:'getset_descriptor' number_of_elements:'getset_descriptor' number_of_instances:'getset_descriptor' patch_type:'getset_descriptor' shader_program:'getset_descriptor' def __init__(self) -> None: ... def AppendArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ... def BindArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ... def DrawInstancedElements(self, ren:'vtkRenderer', a:'vtkActor', mapper:'vtkMapper') -> None: ... def GetElementType(self) -> int: ... def GetGLSLModCollection(self) -> 'vtkCollection': ... def GetIncludeColormap(self) -> bool: ... def GetNumberOfElements(self) -> int: ... def GetNumberOfInstances(self) -> int: ... def GetPatchType(self) -> int: ... def GetShader(self, shaderType:vtkShader.Type) -> 'vtkShader': ... def GetShaderProgram(self) -> 'vtkShaderProgram': ... @staticmethod def PatchVertexCountFromPrimitive(element:int) -> int: ... def ReleaseResources(self, window:'vtkWindow') -> None: ... def SetElementType(self, elementType:int) -> bool: ... def SetIncludeColormap(self, includeColormap:bool) -> bool: ... def SetNumberOfElements(self, numberOfElements:int) -> bool: ... def SetNumberOfInstances(self, numberOfInstances:int) -> bool: ... def SetPatchType(self, patchType:int) -> bool: ... def UnbindArray(self, __a:'vtkStringToken') -> bool: ... class vtkDualDepthPeelingPass(vtkDepthPeelingPass): shader_stage_m_time:'getset_descriptor' volumetric_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShaderStageMTime(self) -> int: ... def GetVolumetricPass(self) -> 'vtkRenderPass': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDualDepthPeelingPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDualDepthPeelingPass': ... def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetVolumetricPass(self, volumetricPass:'vtkRenderPass') -> None: ... class vtkDummyGPUInfoList(vtkmodules.vtkRenderingCore.vtkGPUInfoList): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkDummyGPUInfoList': ... def Probe(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkDummyGPUInfoList': ... class vtkEDLShading(vtkDepthImageProcessingPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkEDLShading': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkEDLShading': ... class vtkOpenGLRenderWindow(vtkmodules.vtkRenderingCore.vtkRenderWindow): class FrameBlitModes(int): ... BlitToCurrent:'FrameBlitModes' BlitToCurrentWithDepth:'FrameBlitModes' BlitToHardware:'FrameBlitModes' NoBlit:'FrameBlitModes' buffer_needs_resolving:'getset_descriptor' context_creation_time:'getset_descriptor' depth_buffer_size:'getset_descriptor' display_framebuffer:'getset_descriptor' frame_blit_mode:'getset_descriptor' framebuffer_flip_y:'getset_descriptor' global_maximum_number_of_multi_samples:'getset_descriptor' maximum_hardware_line_width:'getset_descriptor' noise_texture_unit:'getset_descriptor' open_gl_support_message:'getset_descriptor' render_buffer_target_depth_size:'getset_descriptor' render_framebuffer:'getset_descriptor' rendering_backend:'getset_descriptor' shader_cache:'getset_descriptor' state:'getset_descriptor' t_quad2dvbo:'getset_descriptor' texture_unit_manager:'getset_descriptor' using_srgb_color_space:'getset_descriptor' vbo_cache:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ActivateTexture(self, __a:'vtkTextureObject') -> None: ... @overload def BlitDisplayFramebuffer(self) -> None: ... @overload def BlitDisplayFramebuffer(self, right:int, srcX:int, srcY:int, srcWidth:int, srcHeight:int, destX:int, destY:int, destWidth:int, destHeight:int, bufferMode:int, interpolation:int) -> None: ... def BlitDisplayFramebufferColorAndDepth(self) -> None: ... @overload def BlitToRenderFramebuffer(self, includeDepth:bool) -> None: ... @overload def BlitToRenderFramebuffer(self, srcX:int, srcY:int, srcWidth:int, srcHeight:int, destX:int, destY:int, destWidth:int, destHeight:int, bufferMode:int, interpolation:int) -> None: ... def DeactivateTexture(self, __a:'vtkTextureObject') -> None: ... @overload def DrawPixels(self, x1:int, y1:int, x2:int, y2:int, numComponents:int, dataType:int, data:Pointer) -> None: ... @overload def DrawPixels(self, dstXmin:int, dstYmin:int, dstXmax:int, dstYmax:int, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, srcWidth:int, srcHeight:int, numComponents:int, dataType:int, data:Pointer) -> None: ... @overload def DrawPixels(self, srcWidth:int, srcHeight:int, numComponents:int, dataType:int, data:Pointer) -> None: ... def End(self) -> None: ... def Frame(self) -> None: ... def FramebufferFlipYOff(self) -> None: ... def FramebufferFlipYOn(self) -> None: ... def GetBufferNeedsResolving(self) -> bool: ... def GetColorBufferInternalFormat(self, attachmentPoint:int) -> int: ... def GetColorBufferSizes(self, rgba:MutableSequence[int]) -> int: ... def GetContextCreationTime(self) -> int: ... def GetDefaultTextureInternalFormat(self, vtktype:int, numComponents:int, needInteger:bool, needFloat:bool, needSRGB:bool) -> int: ... def GetDepthBufferSize(self) -> int: ... def GetDisplayFramebuffer(self) -> 'vtkOpenGLFramebufferObject': ... def GetFrameBlitMode(self) -> 'FrameBlitModes': ... def GetFrameBlitModeMaxValue(self) -> 'FrameBlitModes': ... def GetFrameBlitModeMinValue(self) -> 'FrameBlitModes': ... def GetFramebufferFlipY(self) -> bool: ... @staticmethod def GetGlobalMaximumNumberOfMultiSamples() -> int: ... def GetMaximumHardwareLineWidth(self) -> float: ... def GetNoiseTextureUnit(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOpenGLSupportMessage(self) -> str: ... def GetOpenGLVersion(self, major:int, minor:int) -> None: ... @overload def GetPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int) -> Pointer: ... @overload def GetPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkUnsignedCharArray', right:int) -> int: ... @overload def GetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int=0) -> Pointer: ... @overload def GetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkUnsignedCharArray', right:int=0) -> int: ... @overload def GetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int=0) -> Pointer: ... @overload def GetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkFloatArray', right:int=0) -> int: ... def GetRenderBufferTargetDepthSize(self) -> int: ... def GetRenderFramebuffer(self) -> 'vtkOpenGLFramebufferObject': ... def GetRenderingBackend(self) -> str: ... def GetShaderCache(self) -> 'vtkOpenGLShaderCache': ... def GetState(self) -> 'vtkOpenGLState': ... def GetTQuad2DVBO(self) -> 'vtkOpenGLBufferObject': ... def GetTextureUnitForTexture(self, __a:'vtkTextureObject') -> int: ... def GetTextureUnitManager(self) -> 'vtkTextureUnitManager': ... def GetUsingSRGBColorSpace(self) -> bool: ... def GetVBOCache(self) -> 'vtkOpenGLVertexBufferObjectCache': ... @overload def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int) -> Pointer: ... @overload def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int, z:MutableSequence[float]) -> int: ... @overload def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:'vtkFloatArray') -> int: ... def Initialize(self) -> None: ... def InitializeFromCurrentContext(self) -> bool: ... def IsA(self, type:str) -> int: ... def IsPointSpriteBugPresent(self) -> bool: ... def IsPrimIDBugPresent(self) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLRenderWindow': ... def OpenGLInit(self) -> None: ... def OpenGLInitContext(self) -> None: ... def OpenGLInitState(self) -> None: ... def PopContext(self) -> None: ... def PushContext(self) -> None: ... def RegisterGraphicsResources(self, cb:'vtkGenericOpenGLResourceFreeCallback') -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def ReleaseRGBAPixelData(self, data:MutableSequence[float]) -> None: ... def Render(self) -> None: ... def ReportCapabilities(self) -> str: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderWindow': ... def SetFrameBlitMode(self, _arg:'FrameBlitModes') -> None: ... def SetFrameBlitModeToBlitToCurrent(self) -> None: ... def SetFrameBlitModeToBlitToCurrentWithDepth(self) -> None: ... def SetFrameBlitModeToBlitToHardware(self) -> None: ... def SetFrameBlitModeToNoBlit(self) -> None: ... def SetFramebufferFlipY(self, _arg:bool) -> None: ... @staticmethod def SetGlobalMaximumNumberOfMultiSamples(val:int) -> None: ... @overload def SetPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[int], front:int, right:int) -> int: ... @overload def SetPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkUnsignedCharArray', front:int, right:int) -> int: ... @overload def SetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[int], front:int, blend:int=0, right:int=0) -> int: ... @overload def SetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkUnsignedCharArray', front:int, blend:int=0, right:int=0) -> int: ... @overload def SetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[float], front:int, blend:int=0, right:int=0) -> int: ... @overload def SetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkFloatArray', front:int, blend:int=0, right:int=0) -> int: ... def SetRenderBufferTargetDepthSize(self, _arg:int) -> None: ... def SetSwapControl(self, __a:int) -> bool: ... @overload def SetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:MutableSequence[float]) -> int: ... @overload def SetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:'vtkFloatArray') -> int: ... def Start(self) -> None: ... def StereoMidpoint(self) -> None: ... def SupportsOpenGL(self) -> int: ... @overload def TextureDepthBlit(self, source:'vtkTextureObject') -> None: ... @overload def TextureDepthBlit(self, source:'vtkTextureObject', srcX:int, srcY:int, srcX2:int, srcY2:int) -> None: ... @overload def TextureDepthBlit(self, source:'vtkTextureObject', srcX:int, srcY:int, srcX2:int, srcY2:int, destX:int, destY:int, destX2:int, destY2:int) -> None: ... def UnregisterGraphicsResources(self, cb:'vtkGenericOpenGLResourceFreeCallback') -> None: ... def WaitForCompletion(self) -> None: ... class vtkEGLRenderWindow(vtkOpenGLRenderWindow): display_id:'getset_descriptor' event_pending:'getset_descriptor' full_screen:'getset_descriptor' generic_context:'getset_descriptor' generic_display_id:'getset_descriptor' generic_drawable:'getset_descriptor' generic_parent_id:'getset_descriptor' generic_window_id:'getset_descriptor' next_window_id:'getset_descriptor' next_window_info:'getset_descriptor' number_of_devices:'getset_descriptor' own_window:'getset_descriptor' parent_id:'getset_descriptor' parent_info:'getset_descriptor' position:'getset_descriptor' screen_size:'getset_descriptor' show_window:'getset_descriptor' size:'getset_descriptor' stereo_capable_window:'getset_descriptor' window_id:'getset_descriptor' window_info:'getset_descriptor' window_name:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Finalize(self) -> None: ... def Frame(self) -> None: ... def GetEGLSurfaceSize(self, width:MutableSequence[int], height:MutableSequence[int]) -> None: ... def GetEventPending(self) -> int: ... def GetGenericContext(self) -> Pointer: ... def GetGenericDisplayId(self) -> Pointer: ... def GetGenericDrawable(self) -> Pointer: ... def GetGenericParentId(self) -> Pointer: ... def GetGenericWindowId(self) -> Pointer: ... def GetNumberOfDevices(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOwnWindow(self) -> int: ... def GetPosition(self) -> Tuple[int, int]: ... def GetScreenSize(self) -> Tuple[int, int]: ... def HideCursor(self) -> None: ... def Initialize(self) -> None: ... def IsA(self, type:str) -> int: ... def IsCurrent(self) -> bool: ... def IsDirect(self) -> int: ... def IsPointSpriteBugPresent(self) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MakeCurrent(self) -> None: ... def NewInstance(self) -> 'vtkEGLRenderWindow': ... def PrefFullScreen(self) -> None: ... def ReleaseCurrent(self) -> None: ... def Render(self) -> None: ... def ReportCapabilities(self) -> str: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkEGLRenderWindow': ... def SetDisplayId(self, __a:Pointer) -> None: ... def SetFullScreen(self, __a:int) -> None: ... def SetNextWindowId(self, __a:Pointer) -> None: ... def SetNextWindowInfo(self, __a:str) -> None: ... def SetParentId(self, __a:Pointer) -> None: ... def SetParentInfo(self, __a:str) -> None: ... @overload def SetPosition(self, x:int, y:int) -> None: ... @overload def SetPosition(self, a:MutableSequence[int]) -> None: ... def SetShowWindow(self, __a:bool) -> None: ... @overload def SetSize(self, width:int, height:int) -> None: ... @overload def SetSize(self, a:MutableSequence[int]) -> None: ... def SetStereoCapableWindow(self, capable:int) -> None: ... def SetWindowId(self, window:Pointer) -> None: ... def SetWindowInfo(self, __a:str) -> None: ... def SetWindowName(self, __a:str) -> None: ... def ShowCursor(self) -> None: ... def WindowInitialize(self) -> None: ... def WindowRemap(self) -> None: ... class vtkOpenGLTexture(vtkmodules.vtkRenderingCore.vtkTexture): is_depth_texture:'getset_descriptor' texture_object:'getset_descriptor' texture_type:'getset_descriptor' texture_unit:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def CopyTexImage(self, x:int, y:int, width:int, height:int) -> None: ... def GetIsDepthTexture(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetTextureObject(self) -> 'vtkTextureObject': ... def GetTextureType(self) -> int: ... def GetTextureUnit(self) -> int: ... def IsA(self, type:str) -> int: ... def IsTranslucent(self) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def Load(self, __a:'vtkRenderer') -> None: ... def NewInstance(self) -> 'vtkOpenGLTexture': ... def PostRender(self, __a:'vtkRenderer') -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTexture': ... def SetIsDepthTexture(self, _arg:int) -> None: ... def SetTextureObject(self, __a:'vtkTextureObject') -> None: ... def SetTextureType(self, _arg:int) -> None: ... class vtkEquirectangularToCubeMapTexture(vtkOpenGLTexture): cube_map_size:'getset_descriptor' input_texture:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetCubeMapSize(self) -> int: ... def GetInputTexture(self) -> 'vtkOpenGLTexture': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def Load(self, __a:'vtkRenderer') -> None: ... def NewInstance(self) -> 'vtkEquirectangularToCubeMapTexture': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkEquirectangularToCubeMapTexture': ... def SetCubeMapSize(self, _arg:int) -> None: ... def SetInputTexture(self, texture:'vtkOpenGLTexture') -> None: ... class vtkOpenGLPolyDataMapper(vtkmodules.vtkRenderingCore.vtkPolyDataMapper): class PrimitiveTypes(int): ... PrimitiveEnd:'PrimitiveTypes' PrimitiveLines:'PrimitiveTypes' PrimitivePoints:'PrimitiveTypes' PrimitiveStart:'PrimitiveTypes' PrimitiveTriStrips:'PrimitiveTypes' PrimitiveTris:'PrimitiveTypes' PrimitiveVertices:'PrimitiveTypes' populate_selection_settings:'getset_descriptor' supports_selection:'getset_descriptor' use_program_point_size:'getset_descriptor' vb_os:'getset_descriptor' vbo_shift_scale_method:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPopulateSelectionSettings(self) -> int: ... def GetSupportsSelection(self) -> bool: ... def GetUseProgramPointSize(self) -> bool: ... def GetVBOs(self) -> 'vtkOpenGLVertexBufferObjectGroup': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MapDataArrayToMultiTextureAttribute(self, tname:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ... def MapDataArrayToVertexAttribute(self, vertexAttributeName:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ... def NewInstance(self) -> 'vtkOpenGLPolyDataMapper': ... def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RemoveAllVertexAttributeMappings(self) -> None: ... def RemoveVertexAttributeMapping(self, vertexAttributeName:str) -> None: ... def RenderPiece(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... def RenderPieceDraw(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... def RenderPieceFinish(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... def RenderPieceStart(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPolyDataMapper': ... def SetPopulateSelectionSettings(self, v:int) -> None: ... def SetUseProgramPointSize(self, _arg:bool) -> None: ... def SetVBOShiftScaleMethod(self, method:int) -> None: ... def ShallowCopy(self, m:'vtkAbstractMapper') -> None: ... def UseProgramPointSizeOff(self) -> None: ... def UseProgramPointSizeOn(self) -> None: ... class vtkFastLabeledDataMapper(vtkOpenGLPolyDataMapper): class TextAnchor(int): ... Center:'TextAnchor' LeftEdge:'TextAnchor' LowerEdge:'TextAnchor' LowerLeft:'TextAnchor' LowerRight:'TextAnchor' RightEdge:'TextAnchor' UpperEdge:'TextAnchor' UpperLeft:'TextAnchor' UpperRight:'TextAnchor' component_separator:'getset_descriptor' field_data_array:'getset_descriptor' field_data_name:'getset_descriptor' frame_colors_name:'getset_descriptor' input_data:'getset_descriptor' label_format:'getset_descriptor' label_mode:'getset_descriptor' label_text_property:'getset_descriptor' labeled_component:'getset_descriptor' m_time:'getset_descriptor' text_anchor:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetComponentSeparator(self) -> str: ... def GetFieldDataArray(self) -> int: ... def GetFieldDataArrayMaxValue(self) -> int: ... def GetFieldDataArrayMinValue(self) -> int: ... def GetFieldDataName(self) -> str: ... def GetFrameColorsName(self) -> str: ... def GetLabelFormat(self) -> str: ... def GetLabelMode(self) -> int: ... @overload def GetLabelTextProperty(self) -> 'vtkTextProperty': ... @overload def GetLabelTextProperty(self, type:int) -> 'vtkTextProperty': ... def GetLabeledComponent(self) -> int: ... def GetMTime(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetTextAnchor(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkFastLabeledDataMapper': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RenderPiece(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... def RenderPieceFinish(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... def RenderPieceStart(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkFastLabeledDataMapper': ... def SetComponentSeparator(self, _arg:str) -> None: ... def SetFieldDataArray(self, _arg:int) -> None: ... def SetFieldDataName(self, _arg:str) -> None: ... def SetFrameColorsName(self, _arg:str) -> None: ... def SetInputData(self, __a:'vtkDataSet') -> None: ... def SetLabelFormat(self, _arg:str) -> None: ... def SetLabelMode(self, _arg:int) -> None: ... def SetLabelModeToLabelFieldData(self) -> None: ... def SetLabelModeToLabelIds(self) -> None: ... def SetLabelModeToLabelNormals(self) -> None: ... def SetLabelModeToLabelScalars(self) -> None: ... def SetLabelModeToLabelTCoords(self) -> None: ... def SetLabelModeToLabelTensors(self) -> None: ... def SetLabelModeToLabelVectors(self) -> None: ... @overload def SetLabelTextProperty(self, p:'vtkTextProperty') -> None: ... @overload def SetLabelTextProperty(self, p:'vtkTextProperty', type:int) -> None: ... def SetLabeledComponent(self, _arg:int) -> None: ... def SetTextAnchor(self, _arg:int) -> None: ... class vtkFourByteUnion(object): def __init__(self) -> None: ... class vtkFramebufferPass(vtkDepthImageProcessingPass): color_format:'getset_descriptor' color_texture:'getset_descriptor' depth_format:'getset_descriptor' depth_texture:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetColorTexture(self) -> 'vtkTextureObject': ... def GetDepthTexture(self) -> 'vtkTextureObject': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkFramebufferPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkFramebufferPass': ... def SetColorFormat(self, _arg:int) -> None: ... def SetDepthFormat(self, _arg:int) -> None: ... class vtkGLSLModifierBase(vtkmodules.vtkCommonCore.vtkObject): primitive_type:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @staticmethod def GLSL_MODIFIERS() -> 'vtkInformationObjectBaseKey': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... def NewInstance(self) -> 'vtkGLSLModifierBase': ... def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModifierBase': ... def SetPrimitiveType(self, primType:int) -> None: ... def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... class vtkGLSLModCamera(vtkGLSLModifierBase): def __init__(self, **properties:Any) -> None: ... def DisableShiftScale(self) -> None: ... def EnableShiftScale(self, coordShiftAndScaleInUse:bool, ssMatrix:'vtkMatrix4x4') -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... def NewInstance(self) -> 'vtkGLSLModCamera': ... def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModCamera': ... def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... class vtkGLSLModCoincidentTopology(vtkGLSLModifierBase): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... def NewInstance(self) -> 'vtkGLSLModCoincidentTopology': ... def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModCoincidentTopology': ... def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... class vtkGLSLModLight(vtkGLSLModifierBase): use_anisotropy:'getset_descriptor' use_clear_coat:'getset_descriptor' use_pbr_textures:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetUseAnisotropy(self) -> bool: ... def GetUseClearCoat(self) -> bool: ... def GetUsePBRTextures(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... def NewInstance(self) -> 'vtkGLSLModLight': ... def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModLight': ... def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetUseAnisotropy(self, _arg:bool) -> None: ... def SetUseClearCoat(self, _arg:bool) -> None: ... def SetUsePBRTextures(self, _arg:bool) -> None: ... class vtkGLSLModPixelDebugger(vtkGLSLModifierBase): substitution_json_file_name:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... def NewInstance(self) -> 'vtkGLSLModPixelDebugger': ... def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModPixelDebugger': ... def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetSubstitutionJSONFileName(self, filename:str) -> None: ... class vtkGLSLModifierFactory(object): @staticmethod def CreateAMod(modName:str) -> 'vtkGLSLModifierBase': ... class vtkGaussianBlurPass(vtkImageProcessingPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkGaussianBlurPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGaussianBlurPass': ... class vtkGenericOpenGLRenderWindow(vtkOpenGLRenderWindow): back_left_buffer:'getset_descriptor' back_right_buffer:'getset_descriptor' current_cursor:'getset_descriptor' display_id:'getset_descriptor' event_pending:'getset_descriptor' force_maximum_hardware_line_width:'getset_descriptor' front_left_buffer:'getset_descriptor' front_right_buffer:'getset_descriptor' full_screen:'getset_descriptor' generic_context:'getset_descriptor' generic_display_id:'getset_descriptor' generic_drawable:'getset_descriptor' generic_parent_id:'getset_descriptor' generic_window_id:'getset_descriptor' is_current:'getset_descriptor' is_direct:'getset_descriptor' mapped:'getset_descriptor' maximum_hardware_line_width:'getset_descriptor' next_window_id:'getset_descriptor' next_window_info:'getset_descriptor' own_context:'getset_descriptor' parent_id:'getset_descriptor' parent_info:'getset_descriptor' ready_for_rendering:'getset_descriptor' screen_size:'getset_descriptor' supports_open_gl:'getset_descriptor' window_id:'getset_descriptor' window_info:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def CreateAWindow(self) -> None: ... def DestroyWindow(self) -> None: ... def Finalize(self) -> None: ... def Frame(self) -> None: ... def GetEventPending(self) -> int: ... def GetForceMaximumHardwareLineWidth(self) -> float: ... def GetForceMaximumHardwareLineWidthMaxValue(self) -> float: ... def GetForceMaximumHardwareLineWidthMinValue(self) -> float: ... def GetGenericContext(self) -> Pointer: ... def GetGenericDisplayId(self) -> Pointer: ... def GetGenericDrawable(self) -> Pointer: ... def GetGenericParentId(self) -> Pointer: ... def GetGenericWindowId(self) -> Pointer: ... def GetMaximumHardwareLineWidth(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetReadyForRendering(self) -> bool: ... def GetScreenSize(self) -> Tuple[int, int]: ... def HideCursor(self) -> None: ... def IsA(self, type:str) -> int: ... def IsCurrent(self) -> bool: ... def IsDirect(self) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MakeCurrent(self) -> None: ... def NewInstance(self) -> 'vtkGenericOpenGLRenderWindow': ... def OpenGLInit(self) -> None: ... def PopState(self) -> None: ... def PushState(self) -> None: ... def Render(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkGenericOpenGLRenderWindow': ... def SetBackLeftBuffer(self, __a:int) -> None: ... def SetBackRightBuffer(self, __a:int) -> None: ... def SetCurrentCursor(self, cShape:int) -> None: ... def SetDisplayId(self, __a:Pointer) -> None: ... def SetForceMaximumHardwareLineWidth(self, _arg:float) -> None: ... def SetFrontLeftBuffer(self, __a:int) -> None: ... def SetFrontRightBuffer(self, __a:int) -> None: ... def SetFullScreen(self, __a:int) -> None: ... def SetIsCurrent(self, newValue:bool) -> None: ... def SetIsDirect(self, newValue:int) -> None: ... def SetMapped(self, _arg:int) -> None: ... def SetNextWindowId(self, __a:Pointer) -> None: ... def SetNextWindowInfo(self, __a:str) -> None: ... def SetOwnContext(self, __a:int) -> None: ... def SetParentId(self, __a:Pointer) -> None: ... def SetParentInfo(self, __a:str) -> None: ... def SetReadyForRendering(self, _arg:bool) -> None: ... @overload def SetScreenSize(self, _arg1:int, _arg2:int) -> None: ... @overload def SetScreenSize(self, _arg:Sequence[int]) -> None: ... def SetSupportsOpenGL(self, newValue:int) -> None: ... def SetWindowId(self, __a:Pointer) -> None: ... def SetWindowInfo(self, __a:str) -> None: ... def ShowCursor(self) -> None: ... def SupportsOpenGL(self) -> int: ... def WindowRemap(self) -> None: ... class vtkHiddenLineRemovalPass(vtkOpenGLRenderPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkHiddenLineRemovalPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkHiddenLineRemovalPass': ... class vtkLightingMapPass(vtkDefaultPass): class RenderMode(int): ... LUMINANCE:'RenderMode' NORMALS:'RenderMode' render_type:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRenderType(self) -> 'RenderMode': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkLightingMapPass': ... @staticmethod def RENDER_LUMINANCE() -> 'vtkInformationIntegerKey': ... @staticmethod def RENDER_NORMALS() -> 'vtkInformationIntegerKey': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkLightingMapPass': ... def SetRenderType(self, _arg:'RenderMode') -> None: ... class vtkLightsPass(vtkmodules.vtkRenderingCore.vtkRenderPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkLightsPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkLightsPass': ... class vtkOSOpenGLRenderWindow(vtkOpenGLRenderWindow): display_id:'getset_descriptor' event_pending:'getset_descriptor' full_screen:'getset_descriptor' generic_context:'getset_descriptor' generic_display_id:'getset_descriptor' generic_drawable:'getset_descriptor' generic_parent_id:'getset_descriptor' generic_window_id:'getset_descriptor' next_window_id:'getset_descriptor' next_window_info:'getset_descriptor' parent_id:'getset_descriptor' parent_info:'getset_descriptor' position:'getset_descriptor' screen_size:'getset_descriptor' size:'getset_descriptor' stereo_capable_window:'getset_descriptor' window_id:'getset_descriptor' window_info:'getset_descriptor' window_name:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Finalize(self) -> None: ... def Frame(self) -> None: ... def GetEventPending(self) -> int: ... def GetGenericContext(self) -> Pointer: ... def GetGenericDisplayId(self) -> Pointer: ... def GetGenericDrawable(self) -> Pointer: ... def GetGenericParentId(self) -> Pointer: ... def GetGenericWindowId(self) -> Pointer: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPosition(self) -> Tuple[int, int]: ... def GetScreenSize(self) -> Tuple[int, int]: ... def HideCursor(self) -> None: ... def Initialize(self) -> None: ... def IsA(self, type:str) -> int: ... def IsCurrent(self) -> bool: ... def IsDirect(self) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MakeCurrent(self) -> None: ... def NewInstance(self) -> 'vtkOSOpenGLRenderWindow': ... def ReportCapabilities(self) -> str: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOSOpenGLRenderWindow': ... def SetDisplayId(self, __a:Pointer) -> None: ... def SetForceMakeCurrent(self) -> None: ... def SetFullScreen(self, __a:int) -> None: ... def SetNextWindowId(self, __a:Pointer) -> None: ... def SetNextWindowInfo(self, info:str) -> None: ... def SetParentId(self, __a:Pointer) -> None: ... def SetParentInfo(self, info:str) -> None: ... @overload def SetPosition(self, x:int, y:int) -> None: ... @overload def SetPosition(self, a:MutableSequence[int]) -> None: ... @overload def SetSize(self, width:int, height:int) -> None: ... @overload def SetSize(self, a:MutableSequence[int]) -> None: ... def SetStereoCapableWindow(self, capable:int) -> None: ... def SetWindowId(self, __a:Pointer) -> None: ... def SetWindowInfo(self, info:str) -> None: ... def SetWindowName(self, __a:str) -> None: ... def ShowCursor(self) -> None: ... def SupportsOpenGL(self) -> int: ... def WindowInitialize(self) -> None: ... def WindowRemap(self) -> None: ... class vtkOpaquePass(vtkDefaultPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpaquePass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpaquePass': ... class vtkOpenGLActor(vtkmodules.vtkRenderingCore.vtkActor): def __init__(self, **properties:Any) -> None: ... @staticmethod def GLDepthMaskOverride() -> 'vtkInformationIntegerKey': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLActor': ... def Render(self, ren:'vtkRenderer', mapper:'vtkMapper') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLActor': ... class vtkOpenGLArrayTextureBufferAdapter(object): @overload def __init__(self) -> None: ... @overload def __init__(self, array:'vtkDataArray', asScalars:bool, integerTexture:MutableSequence[bool]=...) -> None: ... @overload def __init__(self, __a:'vtkOpenGLArrayTextureBufferAdapter') -> None: ... def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ... def Upload(self, renderWindow:'vtkOpenGLRenderWindow', force:bool=False) -> None: ... class vtkOpenGLBatchedPolyDataMapper(vtkOpenGLPolyDataMapper): m_time:'getset_descriptor' parent:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ClearBatchElements(self) -> None: ... def ClearUnmarkedBatchElements(self) -> None: ... def GetMTime(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLBatchedPolyDataMapper': ... def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ... def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBatchedPolyDataMapper': ... def SetParent(self, parent:'vtkCompositePolyDataMapper') -> None: ... def UnmarkBatchElements(self) -> None: ... class vtkOpenGLBillboardTextActor3D(vtkmodules.vtkRenderingCore.vtkBillboardTextActor3D): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLBillboardTextActor3D': ... def RenderTranslucentPolygonalGeometry(self, vp:'vtkViewport') -> int: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBillboardTextActor3D': ... class vtkOpenGLBufferObject(vtkmodules.vtkCommonCore.vtkObject): class ObjectType(int): ... class ObjectUsage(int): ... ArrayBuffer:'ObjectType' DynamicCopy:'ObjectUsage' DynamicDraw:'ObjectUsage' DynamicRead:'ObjectUsage' ElementArrayBuffer:'ObjectType' StaticCopy:'ObjectUsage' StaticDraw:'ObjectUsage' StaticRead:'ObjectUsage' StreamCopy:'ObjectUsage' StreamDraw:'ObjectUsage' StreamRead:'ObjectUsage' TextureBuffer:'ObjectType' error:'getset_descriptor' handle:'getset_descriptor' size:'getset_descriptor' type:'getset_descriptor' usage:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Allocate(self, size:int, type:'ObjectType', usage:'ObjectUsage') -> bool: ... def Bind(self) -> bool: ... def BindShaderStorage(self, index:int) -> bool: ... def FlagBufferAsDirty(self) -> None: ... def GenerateBuffer(self, type:'ObjectType') -> bool: ... def GetError(self) -> str: ... def GetHandle(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSize(self) -> int: ... def GetType(self) -> 'ObjectType': ... def GetUsage(self) -> 'ObjectUsage': ... def IsA(self, type:str) -> int: ... def IsReady(self) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLBufferObject': ... def Release(self) -> bool: ... def ReleaseGraphicsResources(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBufferObject': ... def SetType(self, value:'ObjectType') -> None: ... def SetUsage(self, value:'ObjectUsage') -> None: ... class vtkOpenGLCamera(vtkmodules.vtkRenderingCore.vtkCamera): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLCamera': ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCamera': ... def UpdateViewport(self, ren:'vtkRenderer') -> None: ... class vtkOpenGLCellToVTKCellMap(vtkmodules.vtkCommonCore.vtkObject): final_offset:'getset_descriptor' primitive_offsets:'getset_descriptor' size:'getset_descriptor' start_offset:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ConvertOpenGLCellIdToVTKCellId(self, pointPicking:bool, openGLId:int) -> int: ... def GetFinalOffset(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPrimitiveOffsets(self) -> Pointer: ... def GetSize(self) -> int: ... def GetValue(self, i:int) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLCellToVTKCellMap': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCellToVTKCellMap': ... def SetStartOffset(self, start:int) -> None: ... class vtkOpenGLCompositePolyDataMapperDelegator(vtkmodules.vtkRenderingCore.vtkCompositePolyDataMapperDelegator): def __init__(self, **properties:Any) -> None: ... def ClearUnmarkedBatchElements(self) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLCompositePolyDataMapperDelegator': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCompositePolyDataMapperDelegator': ... def ShallowCopy(self, mapper:'vtkCompositePolyDataMapper') -> None: ... def UnmarkBatchElements(self) -> None: ... class vtkOpenGLPolyDataMapper2D(vtkmodules.vtkRenderingCore.vtkPolyDataMapper2D): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLPolyDataMapper2D': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPolyDataMapper2D': ... class vtkOpenGLES30PolyDataMapper2D(vtkOpenGLPolyDataMapper2D): class PrimitiveTypes(int): ... PrimitiveEnd:'PrimitiveTypes' PrimitiveLines:'PrimitiveTypes' PrimitivePoints:'PrimitiveTypes' PrimitiveStart:'PrimitiveTypes' PrimitiveTriStrips:'PrimitiveTypes' PrimitiveTris:'PrimitiveTypes' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLES30PolyDataMapper2D': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLES30PolyDataMapper2D': ... class vtkOpenGLFXAAFilter(vtkmodules.vtkCommonCore.vtkObject): debug_option_value:'getset_descriptor' endpoint_search_iterations:'getset_descriptor' hard_contrast_threshold:'getset_descriptor' relative_contrast_threshold:'getset_descriptor' subpixel_blend_limit:'getset_descriptor' subpixel_contrast_threshold:'getset_descriptor' use_high_quality_endpoints:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Execute(self, ren:'vtkOpenGLRenderer') -> None: ... def GetDebugOptionValue(self) -> vtkFXAAOptions.DebugOption: ... def GetEndpointSearchIterations(self) -> int: ... def GetEndpointSearchIterationsMaxValue(self) -> int: ... def GetEndpointSearchIterationsMinValue(self) -> int: ... def GetHardContrastThreshold(self) -> float: ... def GetHardContrastThresholdMaxValue(self) -> float: ... def GetHardContrastThresholdMinValue(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRelativeContrastThreshold(self) -> float: ... def GetRelativeContrastThresholdMaxValue(self) -> float: ... def GetRelativeContrastThresholdMinValue(self) -> float: ... def GetSubpixelBlendLimit(self) -> float: ... def GetSubpixelBlendLimitMaxValue(self) -> float: ... def GetSubpixelBlendLimitMinValue(self) -> float: ... def GetSubpixelContrastThreshold(self) -> float: ... def GetSubpixelContrastThresholdMaxValue(self) -> float: ... def GetSubpixelContrastThresholdMinValue(self) -> float: ... def GetUseHighQualityEndpoints(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLFXAAFilter': ... def ReleaseGraphicsResources(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFXAAFilter': ... def SetDebugOptionValue(self, opt:vtkFXAAOptions.DebugOption) -> None: ... def SetEndpointSearchIterations(self, _arg:int) -> None: ... def SetHardContrastThreshold(self, _arg:float) -> None: ... def SetRelativeContrastThreshold(self, _arg:float) -> None: ... def SetSubpixelBlendLimit(self, _arg:float) -> None: ... def SetSubpixelContrastThreshold(self, _arg:float) -> None: ... def SetUseHighQualityEndpoints(self, val:bool) -> None: ... def UpdateConfiguration(self, opts:'vtkFXAAOptions') -> None: ... def UseHighQualityEndpointsOff(self) -> None: ... def UseHighQualityEndpointsOn(self) -> None: ... class vtkOpenGLFXAAPass(vtkImageProcessingPass): fxaa_options:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetFXAAOptions(self) -> 'vtkFXAAOptions': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLFXAAPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFXAAPass': ... def SetFXAAOptions(self, __a:'vtkFXAAOptions') -> None: ... class vtkOpenGLFluidMapper(vtkmodules.vtkRenderingCore.vtkAbstractVolumeMapper): class FluidSurfaceFilterMethod(int): ... class FluidDisplayMode(int): ... BilateralGaussian:'FluidSurfaceFilterMethod' FilteredOpaqueSurface:'FluidDisplayMode' FilteredSurfaceNormal:'FluidDisplayMode' NarrowRange:'FluidSurfaceFilterMethod' NumDisplayModes:'FluidDisplayMode' NumFilterMethods:'FluidSurfaceFilterMethod' TransparentFluidVolume:'FluidDisplayMode' UnfilteredOpaqueSurface:'FluidDisplayMode' UnfilteredSurfaceNormal:'FluidDisplayMode' additional_reflection:'getset_descriptor' attenuation_color:'getset_descriptor' attenuation_scale:'getset_descriptor' bilateral_gaussian_filter_parameter:'getset_descriptor' display_mode:'getset_descriptor' input:'getset_descriptor' input_data:'getset_descriptor' narrow_range_filter_parameters:'getset_descriptor' opaque_color:'getset_descriptor' particle_color_power:'getset_descriptor' particle_color_scale:'getset_descriptor' particle_radius:'getset_descriptor' refraction_scale:'getset_descriptor' refractive_index:'getset_descriptor' scalar_visibility:'getset_descriptor' surface_filter_iterations:'getset_descriptor' surface_filter_method:'getset_descriptor' surface_filter_radius:'getset_descriptor' thickness_and_volume_color_filter_iterations:'getset_descriptor' thickness_and_volume_color_filter_radius:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetAdditionalReflection(self) -> float: ... def GetAttenuationColor(self) -> Tuple[float, float, float]: ... def GetAttenuationScale(self) -> float: ... def GetDisplayMode(self) -> vtkOpenGLFluidMapper.FluidDisplayMode: ... def GetInput(self) -> 'vtkPolyData': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOpaqueColor(self) -> Tuple[float, float, float]: ... def GetParticleColorPower(self) -> float: ... def GetParticleColorScale(self) -> float: ... def GetParticleRadius(self) -> float: ... def GetRefractionScale(self) -> float: ... def GetRefractiveIndex(self) -> float: ... def GetScalarVisibility(self) -> bool: ... def GetSurfaceFilterIterations(self) -> int: ... def GetSurfaceFilterMethod(self) -> vtkOpenGLFluidMapper.FluidSurfaceFilterMethod: ... def GetSurfaceFilterRadius(self) -> int: ... def GetThicknessAndVolumeColorFilterIterations(self) -> int: ... def GetThicknessAndVolumeColorFilterRadius(self) -> float: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLFluidMapper': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer', vol:'vtkVolume') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFluidMapper': ... def ScalarVisibilityOff(self) -> None: ... def ScalarVisibilityOn(self) -> None: ... def SetAdditionalReflection(self, _arg:float) -> None: ... @overload def SetAttenuationColor(self, _arg1:float, _arg2:float, _arg3:float) -> None: ... @overload def SetAttenuationColor(self, _arg:Sequence[float]) -> None: ... def SetAttenuationScale(self, _arg:float) -> None: ... def SetBilateralGaussianFilterParameter(self, sigmaDepth:float) -> None: ... def SetDisplayMode(self, _arg:vtkOpenGLFluidMapper.FluidDisplayMode) -> None: ... def SetInputData(self, in_:'vtkPolyData') -> None: ... def SetNarrowRangeFilterParameters(self, lambda_:float, mu:float) -> None: ... @overload def SetOpaqueColor(self, _arg1:float, _arg2:float, _arg3:float) -> None: ... @overload def SetOpaqueColor(self, _arg:Sequence[float]) -> None: ... def SetParticleColorPower(self, _arg:float) -> None: ... def SetParticleColorScale(self, _arg:float) -> None: ... def SetParticleRadius(self, _arg:float) -> None: ... def SetRefractionScale(self, _arg:float) -> None: ... def SetRefractiveIndex(self, _arg:float) -> None: ... def SetScalarVisibility(self, _arg:bool) -> None: ... def SetSurfaceFilterIterations(self, _arg:int) -> None: ... def SetSurfaceFilterMethod(self, _arg:vtkOpenGLFluidMapper.FluidSurfaceFilterMethod) -> None: ... def SetSurfaceFilterRadius(self, _arg:int) -> None: ... def SetThicknessAndVolumeColorFilterIterations(self, _arg:int) -> None: ... def SetThicknessAndVolumeColorFilterRadius(self, _arg:float) -> None: ... class vtkOpenGLFramebufferObject(vtkmodules.vtkRenderingCore.vtkFrameBufferObjectBase): active_read_buffer:'getset_descriptor' both_mode:'getset_descriptor' context:'getset_descriptor' depth_attachment_as_texture_object:'getset_descriptor' draw_mode:'getset_descriptor' fbo_index:'getset_descriptor' maximum_number_of_active_targets:'getset_descriptor' maximum_number_of_render_targets:'getset_descriptor' multi_samples:'getset_descriptor' number_of_color_attachments:'getset_descriptor' read_mode:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ActivateBuffer(self, id:int) -> None: ... def ActivateDrawBuffer(self, id:int) -> None: ... @overload def ActivateDrawBuffers(self, n:int) -> None: ... @overload def ActivateDrawBuffers(self, ids:MutableSequence[int], n:int) -> None: ... def ActivateReadBuffer(self, id:int) -> None: ... @overload def AddColorAttachment(self, attId:int, tex:'vtkTextureObject', zslice:int=0, format:int=0, mipmapLevel:int=0) -> None: ... @overload def AddColorAttachment(self, attId:int, tex:'vtkRenderbuffer') -> None: ... @overload def AddDepthAttachment(self) -> None: ... @overload def AddDepthAttachment(self, tex:'vtkTextureObject') -> None: ... @overload def AddDepthAttachment(self, tex:'vtkRenderbuffer') -> None: ... @overload def Bind(self) -> None: ... @overload def Bind(self, mode:int) -> None: ... @staticmethod def Blit(srcExt:Sequence[int], destExt:Sequence[int], bits:int, mapping:int) -> int: ... def CheckFrameBufferStatus(self, mode:int) -> int: ... def DeactivateDrawBuffers(self) -> None: ... def DeactivateReadBuffer(self) -> None: ... @overload def Download(self, extent:MutableSequence[int], vtkType:int, nComps:int, oglType:int, oglFormat:int) -> 'vtkPixelBufferObject': ... @overload @staticmethod def Download(extent:MutableSequence[int], vtkType:int, nComps:int, oglType:int, oglFormat:int, pbo:'vtkPixelBufferObject') -> None: ... def DownloadColor1(self, extent:MutableSequence[int], vtkType:int, channel:int) -> 'vtkPixelBufferObject': ... def DownloadColor3(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ... def DownloadColor4(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ... def DownloadDepth(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ... def GetActiveDrawBuffer(self, id:int) -> int: ... def GetActiveReadBuffer(self) -> int: ... @staticmethod def GetBothMode() -> int: ... def GetColorAttachmentAsTextureObject(self, num:int) -> 'vtkTextureObject': ... def GetContext(self) -> 'vtkOpenGLRenderWindow': ... def GetDepthAttachmentAsTextureObject(self) -> 'vtkTextureObject': ... @staticmethod def GetDrawMode() -> int: ... def GetFBOIndex(self) -> int: ... @overload def GetLastSize(self) -> Pointer: ... @overload def GetLastSize(self, _arg1:int, _arg2:int) -> None: ... @overload def GetLastSize(self, _arg:MutableSequence[int]) -> None: ... def GetMaximumNumberOfActiveTargets(self) -> int: ... def GetMaximumNumberOfRenderTargets(self) -> int: ... def GetMultiSamples(self) -> int: ... def GetNumberOfColorAttachments(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... @staticmethod def GetReadMode() -> int: ... def InitializeViewport(self, width:int, height:int) -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsSupported(__a:'vtkOpenGLRenderWindow') -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLFramebufferObject': ... @overload def PopulateFramebuffer(self, width:int, height:int) -> bool: ... @overload def PopulateFramebuffer(self, width:int, height:int, useTextures:bool, numberOfColorAttachments:int, colorDataType:int, wantDepthAttachment:bool, depthBitplanes:int, multisamples:int, wantStencilAttachment:bool=False) -> bool: ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... def RemoveColorAttachment(self, index:int) -> None: ... def RemoveColorAttachments(self, num:int) -> None: ... def RemoveDepthAttachment(self) -> None: ... def RenderQuad(self, minX:int, maxX:int, minY:int, maxY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... def Resize(self, width:int, height:int) -> None: ... @overload def RestorePreviousBindingsAndBuffers(self) -> None: ... @overload def RestorePreviousBindingsAndBuffers(self, mode:int) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFramebufferObject': ... @overload def SaveCurrentBindingsAndBuffers(self) -> None: ... @overload def SaveCurrentBindingsAndBuffers(self, mode:int) -> None: ... def SetContext(self, context:'vtkRenderWindow') -> None: ... def Start(self, width:int, height:int) -> bool: ... def StartNonOrtho(self, width:int, height:int) -> bool: ... @overload def UnBind(self) -> None: ... @overload def UnBind(self, mode:int) -> None: ... class vtkOpenGLGL2PSHelper(vtkmodules.vtkCommonCore.vtkObject): class State(int): ... Background:'State' Capture:'State' Inactive:'State' active_state:'getset_descriptor' instance:'getset_descriptor' line_stipple:'getset_descriptor' line_width:'getset_descriptor' point_size:'getset_descriptor' render_window:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Draw3DPath(self, path:'vtkPath', actorMatrix:'vtkMatrix4x4', rasterPos:MutableSequence[float], actorColor:MutableSequence[int], ren:'vtkRenderer', label:str=...) -> None: ... def DrawImage(self, image:'vtkImageData', pos:MutableSequence[float]) -> None: ... def DrawPath(self, path:'vtkPath', rasterPos:MutableSequence[float], windowPos:MutableSequence[float], rgba:MutableSequence[int], scale:MutableSequence[float]=..., rotateAngle:float=0.0, strokeWidth:float=-1, label:str=...) -> None: ... def DrawString(self, str:str, tprop:'vtkTextProperty', pos:MutableSequence[float], backgroundDepth:float, ren:'vtkRenderer') -> None: ... def GetActiveState(self) -> 'State': ... @staticmethod def GetInstance() -> 'vtkOpenGLGL2PSHelper': ... def GetLineStipple(self) -> int: ... def GetLineWidth(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPointSize(self) -> float: ... def GetRenderWindow(self) -> 'vtkRenderWindow': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLGL2PSHelper': ... @overload def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', act:'vtkActor') -> None: ... @overload def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', col:MutableSequence[int]) -> None: ... @overload def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', col:MutableSequence[float]) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGL2PSHelper': ... @staticmethod def SetInstance(__a:'vtkOpenGLGL2PSHelper') -> None: ... def SetLineStipple(self, _arg:int) -> None: ... def SetLineWidth(self, _arg:float) -> None: ... def SetPointSize(self, _arg:float) -> None: ... class vtkOpenGLGlyph3DHelper(vtkOpenGLPolyDataMapper): lod_coloring:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GlyphRender(self, ren:'vtkRenderer', actor:'vtkActor', numPts:int, colors:MutableSequence[int], matrices:MutableSequence[float], normalMatrices:MutableSequence[float], pickIds:MutableSequence[int], pointMTime:int, culling:bool) -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLGlyph3DHelper': ... def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGlyph3DHelper': ... def SetLODColoring(self, val:bool) -> None: ... class vtkOpenGLGlyph3DMapper(vtkmodules.vtkRenderingCore.vtkGlyph3DMapper): max_number_of_lod:'getset_descriptor' number_of_lod:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetMaxNumberOfLOD(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLGlyph3DMapper': ... def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer', a:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGlyph3DMapper': ... def SetLODDistanceAndTargetReduction(self, index:int, distance:float, targetReduction:float) -> None: ... def SetNumberOfLOD(self, nb:int) -> None: ... class vtkOpenGLHardwareSelector(vtkmodules.vtkRenderingCore.vtkHardwareSelector): def __init__(self, **properties:Any) -> None: ... def BeginRenderProp(self) -> None: ... def BeginSelection(self) -> None: ... def EndRenderProp(self) -> None: ... def EndSelection(self) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLHardwareSelector': ... def RenderCompositeIndex(self, index:int) -> None: ... def RenderProcessId(self, processid:int) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLHardwareSelector': ... class vtkOpenGLHelper(object): def __init__(self) -> None: ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... class vtkOpenGLHyperTreeGridMapper(vtkmodules.vtkRenderingHyperTreeGrid.vtkHyperTreeGridMapper): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLHyperTreeGridMapper': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLHyperTreeGridMapper': ... class vtkOpenGLImageAlgorithmCallback(object): def __init__(self) -> None: ... def InitializeShaderUniforms(self, __a:'vtkShaderProgram') -> None: ... def UpdateShaderUniforms(self, __a:'vtkShaderProgram', __b:int) -> None: ... class vtkOpenGLImageAlgorithmHelper(vtkmodules.vtkCommonCore.vtkObject): render_window:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLImageAlgorithmHelper': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageAlgorithmHelper': ... def SetRenderWindow(self, renWin:'vtkRenderWindow') -> None: ... class vtkOpenGLImageMapper(vtkmodules.vtkRenderingCore.vtkImageMapper): def __init__(self, **properties:Any) -> None: ... def DrawPixels(self, viewport:'vtkViewport', width:int, height:int, numComponents:int, data:Pointer) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLImageMapper': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RenderData(self, viewport:'vtkViewport', data:'vtkImageData', actor:'vtkActor2D') -> None: ... def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageMapper': ... class vtkOpenGLImageSliceMapper(vtkmodules.vtkRenderingCore.vtkImageSliceMapper): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLImageSliceMapper': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer', prop:'vtkImageSlice') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageSliceMapper': ... class vtkOpenGLIndexBufferObject(vtkOpenGLBufferObject): def __init__(self, **properties:Any) -> None: ... @staticmethod def AppendEdgeFlagIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int, edgeflags:'vtkDataArray') -> None: ... @staticmethod def AppendLineIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ... @staticmethod def AppendPointIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ... @staticmethod def AppendStripIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int, wireframeTriStrips:bool) -> None: ... @staticmethod def AppendTriangleLineIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ... def CreateEdgeFlagIndexBuffer(self, cells:'vtkCellArray', edgeflags:'vtkDataArray') -> int: ... def CreateLineIndexBuffer(self, cells:'vtkCellArray') -> int: ... def CreatePointIndexBuffer(self, cells:'vtkCellArray') -> int: ... def CreateStripIndexBuffer(self, cells:'vtkCellArray', wireframeTriStrips:bool) -> int: ... def CreateTriangleLineIndexBuffer(self, cells:'vtkCellArray') -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLIndexBufferObject': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLIndexBufferObject': ... class vtkOpenGLInstanceCulling(vtkmodules.vtkCommonCore.vtkObject): color_lod:'getset_descriptor' helper:'getset_descriptor' number_of_lod:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddLOD(self, distance:float, targetReduction:float) -> None: ... def BuildCullingShaders(self, cache:'vtkOpenGLShaderCache', numInstances:int, withNormals:bool) -> None: ... def GetColorLOD(self) -> bool: ... def GetHelper(self) -> 'vtkOpenGLHelper': ... def GetLODBuffer(self, index:int) -> 'vtkOpenGLBufferObject': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfLOD(self) -> int: ... def InitLOD(self, pd:'vtkPolyData') -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLInstanceCulling': ... def RunCullingShaders(self, numInstances:int, matrixBuffer:'vtkOpenGLBufferObject', colorBuffer:'vtkOpenGLBufferObject', normalBuffer:'vtkOpenGLBufferObject') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLInstanceCulling': ... def SetColorLOD(self, _arg:bool) -> None: ... class vtkOpenGLLabeledContourMapper(vtkmodules.vtkRenderingCore.vtkLabeledContourMapper): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLLabeledContourMapper': ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLabeledContourMapper': ... class vtkOpenGLLight(vtkmodules.vtkRenderingCore.vtkLight): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLLight': ... def Render(self, ren:'vtkRenderer', light_index:int) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLight': ... class vtkOpenGLLowMemoryPolyDataMapper(vtkmodules.vtkRenderingCore.vtkPolyDataMapper): populate_selection_settings:'getset_descriptor' supports_selection:'getset_descriptor' vbo_shift_scale_method:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddMod(self, className:str) -> None: ... def AddMods(self, classNames:Sequence[str]) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPopulateSelectionSettings(self) -> bool: ... def GetSupportsSelection(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MapDataArrayToMultiTextureAttribute(self, tname:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ... def MapDataArrayToVertexAttribute(self, vertexAttributeName:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ... def NewInstance(self) -> 'vtkOpenGLLowMemoryPolyDataMapper': ... def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RemoveAllMods(self) -> None: ... def RemoveAllVertexAttributeMappings(self) -> None: ... def RemoveMod(self, className:str) -> None: ... def RemoveVertexAttributeMapping(self, vertexAttributeName:str) -> None: ... def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... def RenderPieceDraw(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... def RenderPieceFinish(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... def RenderPieceStart(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... def ResetModsToDefault(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLowMemoryPolyDataMapper': ... def SetPopulateSelectionSettings(self, v:bool) -> None: ... def SetVBOShiftScaleMethod(self, method:int) -> None: ... def ShallowCopy(self, m:'vtkAbstractMapper') -> None: ... class vtkOpenGLLowMemoryBatchedPolyDataMapper(vtkOpenGLLowMemoryPolyDataMapper): m_time:'getset_descriptor' parent:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ClearBatchElements(self) -> None: ... def ClearUnmarkedBatchElements(self) -> None: ... def GetMTime(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLLowMemoryBatchedPolyDataMapper': ... def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ... def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLowMemoryBatchedPolyDataMapper': ... def SetParent(self, parent:'vtkCompositePolyDataMapper') -> None: ... def UnmarkBatchElements(self) -> None: ... class vtkOpenGLPointGaussianMapper(vtkmodules.vtkRenderingCore.vtkPointGaussianMapper): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def HasTranslucentPolygonalGeometry(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLPointGaussianMapper': ... def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPointGaussianMapper': ... class vtkOpenGLProperty(vtkmodules.vtkRenderingCore.vtkProperty): def __init__(self, **properties:Any) -> None: ... def BackfaceRender(self, a:'vtkActor', ren:'vtkRenderer') -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLProperty': ... def PostRender(self, a:'vtkActor', r:'vtkRenderer') -> None: ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... def Render(self, a:'vtkActor', ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLProperty': ... class vtkOpenGLQuadHelper(object): def __init__(self, __a:'vtkOpenGLRenderWindow', vs:str, fs:str, gs:str, flipY:bool=False) -> None: ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self) -> None: ... class vtkOpenGLRenderTimer(object): elapsed_milliseconds:'getset_descriptor' elapsed_nanoseconds:'getset_descriptor' elapsed_seconds:'getset_descriptor' reusable_elapsed_seconds:'getset_descriptor' start_time:'getset_descriptor' stop_time:'getset_descriptor' def __init__(self) -> None: ... def GetElapsedMilliseconds(self) -> float: ... def GetElapsedNanoseconds(self) -> int: ... def GetElapsedSeconds(self) -> float: ... def GetReusableElapsedSeconds(self) -> float: ... def GetStartTime(self) -> int: ... def GetStopTime(self) -> int: ... @staticmethod def IsSupported() -> bool: ... def Ready(self) -> bool: ... def ReleaseGraphicsResources(self) -> None: ... def Reset(self) -> None: ... def ReusableStart(self) -> None: ... def ReusableStop(self) -> None: ... def Start(self) -> None: ... def Started(self) -> bool: ... def Stop(self) -> None: ... def Stopped(self) -> bool: ... class vtkOpenGLRenderTimerLog(vtkmodules.vtkRenderingCore.vtkRenderTimerLog): logging_enabled:'getset_descriptor' min_timer_pool_size:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def FrameReady(self) -> bool: ... def GetLoggingEnabled(self) -> bool: ... def GetMinTimerPoolSize(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... def IsSupported(self) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MarkEndEvent(self) -> None: ... def MarkFrame(self) -> None: ... def MarkStartEvent(self, name:str) -> None: ... def NewInstance(self) -> 'vtkOpenGLRenderTimerLog': ... def ReleaseGraphicsResources(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderTimerLog': ... def SetMinTimerPoolSize(self, _arg:int) -> None: ... class vtkOpenGLRenderUtilities(vtkmodules.vtkCommonCore.vtkObject): full_screen_quad_fragment_shader_template:'getset_descriptor' full_screen_quad_geometry_shader:'getset_descriptor' full_screen_quad_vertex_shader:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @staticmethod def DrawFullScreenQuad() -> None: ... @staticmethod def GetFullScreenQuadFragmentShaderTemplate() -> str: ... @staticmethod def GetFullScreenQuadGeometryShader() -> str: ... @staticmethod def GetFullScreenQuadVertexShader() -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... @staticmethod def MarkDebugEvent(event:str) -> None: ... def NewInstance(self) -> 'vtkOpenGLRenderUtilities': ... @overload @staticmethod def PrepFullScreenVAO(renWin:'vtkOpenGLRenderWindow', vao:'vtkOpenGLVertexArrayObject', prog:'vtkShaderProgram') -> bool: ... @overload @staticmethod def PrepFullScreenVAO(vertBuf:'vtkOpenGLBufferObject', vao:'vtkOpenGLVertexArrayObject', prog:'vtkShaderProgram') -> bool: ... @staticmethod def RenderQuad(verts:MutableSequence[float], tcoords:MutableSequence[float], program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderUtilities': ... class vtkOpenGLRenderer(vtkmodules.vtkRenderingCore.vtkRenderer): class LightingComplexityEnum(int): ... Directional:'LightingComplexityEnum' Headlight:'LightingComplexityEnum' NoLighting:'LightingComplexityEnum' Positional:'LightingComplexityEnum' depth_peeling_higher_layer:'getset_descriptor' env_map_irradiance:'getset_descriptor' env_map_lookup_table:'getset_descriptor' env_map_prefiltered:'getset_descriptor' lighting_complexity:'getset_descriptor' lighting_count:'getset_descriptor' lighting_uniforms:'getset_descriptor' spherical_harmonics:'getset_descriptor' state:'getset_descriptor' use_spherical_harmonics:'getset_descriptor' user_light_transform:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Clear(self) -> None: ... def DeviceRender(self) -> None: ... def DeviceRenderOpaqueGeometry(self, fbo:'vtkFrameBufferObjectBase'=...) -> None: ... def DeviceRenderTranslucentPolygonalGeometry(self, fbo:'vtkFrameBufferObjectBase'=...) -> None: ... def GetDepthPeelingHigherLayer(self) -> int: ... def GetEnvMapIrradiance(self) -> 'vtkPBRIrradianceTexture': ... def GetEnvMapLookupTable(self) -> 'vtkPBRLUTTexture': ... def GetEnvMapPrefiltered(self) -> 'vtkPBRPrefilterTexture': ... def GetLightingComplexity(self) -> int: ... def GetLightingCount(self) -> int: ... def GetLightingUniforms(self) -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSphericalHarmonics(self) -> 'vtkFloatArray': ... def GetState(self) -> 'vtkOpenGLState': ... def GetUseSphericalHarmonics(self) -> bool: ... def GetUserLightTransform(self) -> 'vtkTransform': ... @staticmethod def HaveAppleQueryAllocationBug() -> bool: ... def IsA(self, type:str) -> int: ... def IsDualDepthPeelingSupported(self) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLRenderer': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderer': ... def SetEnvMapIrradiance(self, _arg:'vtkPBRIrradianceTexture') -> None: ... def SetEnvMapLookupTable(self, _arg:'vtkPBRLUTTexture') -> None: ... def SetEnvMapPrefiltered(self, _arg:'vtkPBRPrefilterTexture') -> None: ... def SetEnvironmentTexture(self, texture:'vtkTexture', isSRGB:bool=False) -> None: ... def SetUseSphericalHarmonics(self, _arg:bool) -> None: ... def SetUserLightTransform(self, transform:'vtkTransform') -> None: ... def UpdateLightingUniforms(self, prog:'vtkShaderProgram') -> None: ... def UpdateLights(self) -> int: ... def UseSphericalHarmonicsOff(self) -> None: ... def UseSphericalHarmonicsOn(self) -> None: ... class vtkOpenGLShaderCache(vtkmodules.vtkCommonCore.vtkObject): elapsed_time:'getset_descriptor' last_shader_bound:'getset_descriptor' sync_glsl_shader_version:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ClearLastShaderBound(self) -> None: ... def GetLastShaderBound(self) -> 'vtkShaderProgram': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSyncGLSLShaderVersion(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLShaderCache': ... @overload def ReadyShaderProgram(self, vertexCode:str, fragmentCode:str, geometryCode:str, cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ... @overload def ReadyShaderProgram(self, vertexCode:str, fragmentCode:str, geometryCode:str, tessControlCode:str, tessEvalCode:str, cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ... @overload def ReadyShaderProgram(self, shader:'vtkShaderProgram', cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ... def ReleaseCurrentShader(self) -> None: ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLShaderCache': ... def SetElapsedTime(self, val:float) -> None: ... def SetSyncGLSLShaderVersion(self, _arg:bool) -> None: ... def SyncGLSLShaderVersionOff(self) -> None: ... def SyncGLSLShaderVersionOn(self) -> None: ... class vtkOpenGLShaderProperty(vtkmodules.vtkRenderingCore.vtkShaderProperty): number_of_shader_replacements:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddFragmentShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def AddGeometryShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def AddShaderReplacement(self, shaderType:vtkShader.Type, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def AddTessControlShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def AddTessEvaluationShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def AddVertexShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def ClearAllFragmentShaderReplacements(self) -> None: ... def ClearAllGeometryShaderReplacements(self) -> None: ... @overload def ClearAllShaderReplacements(self) -> None: ... @overload def ClearAllShaderReplacements(self, shaderType:vtkShader.Type) -> None: ... def ClearAllTessControlShaderReplacements(self) -> None: ... def ClearAllTessEvalShaderReplacements(self) -> None: ... def ClearAllVertexShaderReplacements(self) -> None: ... def ClearFragmentShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ... def ClearGeometryShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ... def ClearShaderReplacement(self, shaderType:vtkShader.Type, originalValue:str, replaceFirst:bool) -> None: ... def ClearTessControlShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ... def ClearTessEvaluationShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ... def ClearVertexShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ... def DeepCopy(self, p:'vtkOpenGLShaderProperty') -> None: ... def GetNthShaderReplacement(self, index:int, name:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ... def GetNthShaderReplacementTypeAsString(self, index:int) -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfShaderReplacements(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLShaderProperty': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLShaderProperty': ... class vtkOpenGLSkybox(vtkmodules.vtkRenderingCore.vtkSkybox): mapper:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLSkybox': ... def Render(self, ren:'vtkRenderer', mapper:'vtkMapper') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLSkybox': ... def SetMapper(self, mapper:'vtkMapper') -> None: ... class vtkOpenGLSphereMapper(vtkOpenGLPolyDataMapper): radius:'getset_descriptor' scale_array:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRadius(self) -> float: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLSphereMapper': ... def Render(self, ren:'vtkRenderer', act:'vtkActor') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLSphereMapper': ... def SetRadius(self, _arg:float) -> None: ... def SetScaleArray(self, _arg:str) -> None: ... class vtkOpenGLState(vtkmodules.vtkCommonCore.vtkObject): renderer:'getset_descriptor' shader_cache:'getset_descriptor' texture_unit_manager:'getset_descriptor' vbo_cache:'getset_descriptor' vendor:'getset_descriptor' version:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ActivateTexture(self, __a:'vtkTextureObject') -> None: ... def DeactivateTexture(self, __a:'vtkTextureObject') -> None: ... def GetBlendFuncState(self, __a:MutableSequence[int]) -> None: ... def GetCurrentDrawFramebufferState(self, drawBinding:int, drawBuffer:int) -> None: ... def GetDefaultTextureInternalFormat(self, vtktype:int, numComponents:int, needInteger:bool, needFloat:bool, needSRGB:bool) -> int: ... def GetEnumState(self, name:int) -> bool: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRenderer(self) -> str: ... def GetShaderCache(self) -> 'vtkOpenGLShaderCache': ... def GetTextureUnitForTexture(self, __a:'vtkTextureObject') -> int: ... def GetTextureUnitManager(self) -> 'vtkTextureUnitManager': ... def GetVBOCache(self) -> 'vtkOpenGLVertexBufferObjectCache': ... def GetVendor(self) -> str: ... def GetVersion(self) -> str: ... def Initialize(self, __a:'vtkOpenGLRenderWindow') -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLState': ... def Pop(self) -> None: ... def PopDrawFramebufferBinding(self) -> None: ... def PopFramebufferBindings(self) -> None: ... def PopReadFramebufferBinding(self) -> None: ... def Push(self) -> None: ... def PushDrawFramebufferBinding(self) -> None: ... def PushFramebufferBindings(self) -> None: ... def PushReadFramebufferBinding(self) -> None: ... def Reset(self) -> None: ... def ResetEnumState(self, name:int) -> None: ... def ResetFramebufferBindings(self) -> None: ... def ResetGLActiveTexture(self) -> None: ... def ResetGLBlendEquationState(self) -> None: ... def ResetGLBlendFuncState(self) -> None: ... def ResetGLClearColorState(self) -> None: ... def ResetGLClearDepthState(self) -> None: ... def ResetGLColorMaskState(self) -> None: ... def ResetGLCullFaceState(self) -> None: ... def ResetGLDepthFuncState(self) -> None: ... def ResetGLDepthMaskState(self) -> None: ... def ResetGLScissorState(self) -> None: ... def ResetGLViewportState(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLState': ... def SetEnumState(self, name:int, value:bool) -> None: ... def SetTextureUnitManager(self, textureUnitManager:'vtkTextureUnitManager') -> None: ... def SetVBOCache(self, val:'vtkOpenGLVertexBufferObjectCache') -> None: ... def VerifyNoActiveTextures(self) -> None: ... def vtkBindFramebuffer(self, target:int, fo:'vtkOpenGLFramebufferObject') -> None: ... def vtkDrawBuffers(self, n:int, __b:MutableSequence[int], __c:'vtkOpenGLFramebufferObject') -> None: ... def vtkReadBuffer(self, __a:int, __b:'vtkOpenGLFramebufferObject') -> None: ... def vtkglActiveTexture(self, __a:int) -> None: ... def vtkglBindFramebuffer(self, target:int, fb:int) -> None: ... def vtkglBlendEquation(self, val:int) -> None: ... def vtkglBlendEquationSeparate(self, col:int, alpha:int) -> None: ... def vtkglBlendFunc(self, sfactor:int, dfactor:int) -> None: ... def vtkglBlendFuncSeparate(self, sfactorRGB:int, dfactorRGB:int, sfactorAlpha:int, dfactorAlpha:int) -> None: ... def vtkglBlitFramebuffer(self, __a:int, __b:int, __c:int, __d:int, __e:int, __f:int, __g:int, __h:int, __i:int, __j:int) -> None: ... def vtkglClear(self, mask:int) -> None: ... def vtkglClearColor(self, red:float, green:float, blue:float, alpha:float) -> None: ... def vtkglClearDepth(self, depth:float) -> None: ... def vtkglColorMask(self, r:int, g:int, b:int, a:int) -> None: ... def vtkglCullFace(self, val:int) -> None: ... def vtkglDepthFunc(self, val:int) -> None: ... def vtkglDepthMask(self, flag:int) -> None: ... def vtkglDisable(self, cap:int) -> None: ... def vtkglDrawBuffer(self, __a:int) -> None: ... def vtkglDrawBuffers(self, n:int, __b:MutableSequence[int]) -> None: ... def vtkglEnable(self, cap:int) -> None: ... def vtkglGetBooleanv(self, pname:int, params:MutableSequence[int]) -> None: ... def vtkglGetDoublev(self, pname:int, params:MutableSequence[float]) -> None: ... def vtkglGetFloatv(self, pname:int, params:MutableSequence[float]) -> None: ... def vtkglGetIntegerv(self, pname:int, params:MutableSequence[int]) -> None: ... def vtkglLineWidth(self, __a:float) -> None: ... def vtkglPixelStorei(self, __a:int, __b:int) -> None: ... def vtkglPointSize(self, __a:float) -> None: ... def vtkglReadBuffer(self, __a:int) -> None: ... def vtkglScissor(self, x:int, y:int, width:int, height:int) -> None: ... def vtkglStencilFunc(self, func:int, ref:int, mask:int) -> None: ... def vtkglStencilFuncSeparate(self, face:int, func:int, ref:int, mask:int) -> None: ... def vtkglStencilMask(self, mask:int) -> None: ... def vtkglStencilMaskSeparate(self, face:int, mask:int) -> None: ... def vtkglStencilOp(self, sfail:int, dpfail:int, dppass:int) -> None: ... def vtkglStencilOpSeparate(self, face:int, sfail:int, dpfail:int, dppass:int) -> None: ... def vtkglViewport(self, x:int, y:int, width:int, height:int) -> None: ... class vtkOpenGLStickMapper(vtkOpenGLPolyDataMapper): orientation_array:'getset_descriptor' scale_array:'getset_descriptor' selection_id_array:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLStickMapper': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLStickMapper': ... def SetOrientationArray(self, _arg:str) -> None: ... def SetScaleArray(self, _arg:str) -> None: ... def SetSelectionIdArray(self, _arg:str) -> None: ... class vtkOpenGLTextActor(vtkmodules.vtkRenderingCore.vtkTextActor): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLTextActor': ... def RenderOverlay(self, viewport:'vtkViewport') -> int: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextActor': ... class vtkOpenGLTextActor3D(vtkmodules.vtkRenderingCore.vtkTextActor3D): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLTextActor3D': ... def RenderTranslucentPolygonalGeometry(self, viewport:'vtkViewport') -> int: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextActor3D': ... class vtkOpenGLTextMapper(vtkmodules.vtkRenderingCore.vtkTextMapper): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLTextMapper': ... def RenderOverlay(self, vp:'vtkViewport', act:'vtkActor2D') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextMapper': ... class vtkOpenGLUniforms(vtkmodules.vtkRenderingCore.vtkUniforms): declarations:'getset_descriptor' number_of_uniforms:'getset_descriptor' uniform_list_m_time:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetDeclarations(self) -> str: ... def GetNthUniformName(self, uniformIndex:int) -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfUniforms(self) -> int: ... @overload def GetUniform(self, name:str, value:MutableSequence[int]) -> bool: ... @overload def GetUniform(self, name:str, value:MutableSequence[float]) -> bool: ... def GetUniform1fv(self, name:str, f:MutableSequence[float]) -> bool: ... def GetUniform1iv(self, name:str, f:MutableSequence[int]) -> bool: ... def GetUniform2f(self, name:str, v:MutableSequence[float]) -> bool: ... def GetUniform2fv(self, name:str, f:MutableSequence[float]) -> bool: ... def GetUniform2i(self, name:str, v:MutableSequence[int]) -> bool: ... def GetUniform3f(self, name:str, v:MutableSequence[float]) -> bool: ... def GetUniform3fv(self, name:str, f:MutableSequence[float]) -> bool: ... def GetUniform3uc(self, name:str, v:MutableSequence[int]) -> bool: ... def GetUniform4f(self, name:str, v:MutableSequence[float]) -> bool: ... def GetUniform4fv(self, name:str, f:MutableSequence[float]) -> bool: ... def GetUniform4uc(self, name:str, v:MutableSequence[int]) -> bool: ... def GetUniformListMTime(self) -> int: ... @overload def GetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> bool: ... @overload def GetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> bool: ... def GetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> bool: ... def GetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> bool: ... def GetUniformMatrix4x4v(self, name:str, f:MutableSequence[float]) -> bool: ... def GetUniformNumberOfComponents(self, name:str) -> int: ... def GetUniformNumberOfTuples(self, name:str) -> int: ... def GetUniformScalarType(self, name:str) -> int: ... def GetUniformf(self, name:str, v:float) -> bool: ... def GetUniformi(self, name:str, v:int) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLUniforms': ... def RemoveAllUniforms(self) -> None: ... def RemoveUniform(self, name:str) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLUniforms': ... @overload def SetUniform(self, name:str, tt:vtkUniforms.TupleType, nbComponents:int, value:Sequence[int]) -> None: ... @overload def SetUniform(self, name:str, tt:vtkUniforms.TupleType, nbComponents:int, value:Sequence[float]) -> None: ... def SetUniform1fv(self, name:str, count:int, f:Sequence[float]) -> None: ... def SetUniform1iv(self, name:str, count:int, f:Sequence[int]) -> None: ... def SetUniform2f(self, name:str, v:Sequence[float]) -> None: ... def SetUniform2i(self, name:str, v:Sequence[int]) -> None: ... def SetUniform3f(self, name:str, v:Sequence[float]) -> None: ... def SetUniform3uc(self, name:str, v:Sequence[int]) -> None: ... def SetUniform4f(self, name:str, v:Sequence[float]) -> None: ... def SetUniform4uc(self, name:str, v:Sequence[int]) -> None: ... @overload def SetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> None: ... @overload def SetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> None: ... def SetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> None: ... def SetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> None: ... def SetUniformMatrix4x4v(self, name:str, count:int, v:MutableSequence[float]) -> None: ... def SetUniformf(self, name:str, v:float) -> None: ... def SetUniformi(self, name:str, v:int) -> None: ... def SetUniforms(self, p:'vtkShaderProgram') -> bool: ... class vtkOpenGLVertexArrayObject(vtkmodules.vtkCommonCore.vtkObject): force_emulation:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @overload def AddAttributeArray(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool) -> bool: ... @overload def AddAttributeArray(self, program:'vtkShaderProgram', buffer:'vtkOpenGLVertexBufferObject', name:str, offset:int, normalize:bool) -> bool: ... def AddAttributeArrayWithDivisor(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool, divisor:int, isMatrix:bool) -> bool: ... def AddAttributeMatrixWithDivisor(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool, divisor:int, tupleOffset:int) -> bool: ... def Bind(self) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLVertexArrayObject': ... def Release(self) -> None: ... def ReleaseGraphicsResources(self) -> None: ... def RemoveAttributeArray(self, name:str) -> bool: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexArrayObject': ... def SetForceEmulation(self, val:bool) -> None: ... def ShaderProgramChanged(self) -> None: ... class vtkOpenGLVertexBufferObject(vtkOpenGLBufferObject): cache:'getset_descriptor' camera:'getset_descriptor' coord_shift_and_scale_enabled:'getset_descriptor' coord_shift_and_scale_method:'getset_descriptor' data_type:'getset_descriptor' data_type_size:'getset_descriptor' global_coord_shift_and_scale_enabled:'getset_descriptor' number_of_components:'getset_descriptor' number_of_tuples:'getset_descriptor' packed_vbo:'getset_descriptor' prop3d:'getset_descriptor' scale:'getset_descriptor' shift:'getset_descriptor' stride:'getset_descriptor' upload_time:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AppendDataArray(self, array:'vtkDataArray') -> None: ... def GetCoordShiftAndScaleEnabled(self) -> bool: ... def GetCoordShiftAndScaleMethod(self) -> int: ... def GetDataType(self) -> int: ... def GetDataTypeSize(self) -> int: ... @staticmethod def GetGlobalCoordShiftAndScaleEnabled() -> int: ... def GetNumberOfComponents(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfTuples(self) -> int: ... def GetPackedVBO(self) -> Tuple[float, float]: ... def GetScale(self) -> Tuple[float, float]: ... def GetShift(self) -> Tuple[float, float]: ... def GetStride(self) -> int: ... def GetUploadTime(self) -> 'vtkTimeStamp': ... @staticmethod def GlobalCoordShiftAndScaleEnabledOff() -> None: ... @staticmethod def GlobalCoordShiftAndScaleEnabledOn() -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLVertexBufferObject': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObject': ... def SetCache(self, cache:'vtkOpenGLVertexBufferObjectCache') -> None: ... def SetCamera(self, cam:'vtkCamera') -> None: ... def SetCoordShiftAndScaleMethod(self, meth:int) -> None: ... def SetDataType(self, v:int) -> None: ... @staticmethod def SetGlobalCoordShiftAndScaleEnabled(val:int) -> None: ... def SetProp3D(self, prop3d:'vtkProp3D') -> None: ... @overload def SetScale(self, scale:Sequence[float]) -> None: ... @overload def SetScale(self, x:float, y:float, z:float) -> None: ... @overload def SetShift(self, shift:Sequence[float]) -> None: ... @overload def SetShift(self, x:float, y:float, z:float) -> None: ... def SetStride(self, _arg:int) -> None: ... def UpdateShiftScale(self, da:'vtkDataArray') -> None: ... def UploadDataArray(self, array:'vtkDataArray') -> None: ... def UploadVBO(self) -> None: ... class vtkOpenGLVertexBufferObjectCache(vtkmodules.vtkCommonCore.vtkObject): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetVBO(self, array:'vtkDataArray', destType:int) -> 'vtkOpenGLVertexBufferObject': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLVertexBufferObjectCache': ... def RemoveVBO(self, vbo:'vtkOpenGLVertexBufferObject') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObjectCache': ... class vtkOpenGLVertexBufferObjectGroup(vtkmodules.vtkCommonCore.vtkObject): m_time:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddAllAttributesToVAO(self, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... def AppendDataArray(self, attribute:str, da:'vtkDataArray', destType:int) -> None: ... def ArrayExists(self, attribute:str, da:'vtkDataArray', offset:int, totalOffset:int) -> bool: ... @overload def BuildAllVBOs(self, __a:'vtkOpenGLVertexBufferObjectCache') -> None: ... @overload def BuildAllVBOs(self, __a:'vtkViewport') -> None: ... @overload def CacheDataArray(self, attribute:str, da:'vtkDataArray', cache:'vtkOpenGLVertexBufferObjectCache', destType:int) -> None: ... @overload def CacheDataArray(self, attribute:str, da:'vtkDataArray', vp:'vtkViewport', destType:int) -> None: ... def ClearAllDataArrays(self) -> None: ... def ClearAllVBOs(self) -> None: ... def GetMTime(self) -> int: ... def GetNumberOfComponents(self, attribute:str) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfTuples(self, attribute:str) -> int: ... def GetVBO(self, attribute:str) -> 'vtkOpenGLVertexBufferObject': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLVertexBufferObjectGroup': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def RemoveAttribute(self, attribute:str) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObjectGroup': ... class vtkOrderIndependentTranslucentPass(vtkOpenGLRenderPass): translucent_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetTranslucentPass(self) -> 'vtkRenderPass': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOrderIndependentTranslucentPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOrderIndependentTranslucentPass': ... def SetTranslucentPass(self, translucentPass:'vtkRenderPass') -> None: ... class vtkOutlineGlowPass(vtkImageProcessingPass): outline_intensity:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOutlineIntensity(self) -> float: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOutlineGlowPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOutlineGlowPass': ... def SetOutlineIntensity(self, _arg:float) -> None: ... class vtkOverlayPass(vtkDefaultPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOverlayPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOverlayPass': ... class vtkPBRIrradianceTexture(vtkOpenGLTexture): convert_to_linear:'getset_descriptor' input_texture:'getset_descriptor' irradiance_size:'getset_descriptor' irradiance_step:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ConvertToLinearOff(self) -> None: ... def ConvertToLinearOn(self) -> None: ... def GetConvertToLinear(self) -> bool: ... def GetInputTexture(self) -> 'vtkOpenGLTexture': ... def GetIrradianceSize(self) -> int: ... def GetIrradianceStep(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def Load(self, __a:'vtkRenderer') -> None: ... def NewInstance(self) -> 'vtkPBRIrradianceTexture': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRIrradianceTexture': ... def SetConvertToLinear(self, _arg:bool) -> None: ... def SetInputTexture(self, texture:'vtkOpenGLTexture') -> None: ... def SetIrradianceSize(self, _arg:int) -> None: ... def SetIrradianceStep(self, _arg:float) -> None: ... class vtkPBRLUTTexture(vtkOpenGLTexture): lut_samples:'getset_descriptor' lut_size:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetLUTSamples(self) -> int: ... def GetLUTSize(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def Load(self, __a:'vtkRenderer') -> None: ... def NewInstance(self) -> 'vtkPBRLUTTexture': ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRLUTTexture': ... def SetLUTSamples(self, _arg:int) -> None: ... def SetLUTSize(self, _arg:int) -> None: ... class vtkPBRPrefilterTexture(vtkOpenGLTexture): convert_to_linear:'getset_descriptor' half_precision:'getset_descriptor' input_texture:'getset_descriptor' prefilter_levels:'getset_descriptor' prefilter_max_samples:'getset_descriptor' prefilter_size:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def ConvertToLinearOff(self) -> None: ... def ConvertToLinearOn(self) -> None: ... def GetConvertToLinear(self) -> bool: ... def GetHalfPrecision(self) -> bool: ... def GetInputTexture(self) -> 'vtkOpenGLTexture': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPrefilterLevels(self) -> int: ... def GetPrefilterMaxSamples(self) -> int: ... def GetPrefilterSize(self) -> int: ... def HalfPrecisionOff(self) -> None: ... def HalfPrecisionOn(self) -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def Load(self, __a:'vtkRenderer') -> None: ... def NewInstance(self) -> 'vtkPBRPrefilterTexture': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRPrefilterTexture': ... def SetConvertToLinear(self, _arg:bool) -> None: ... def SetHalfPrecision(self, _arg:bool) -> None: ... def SetInputTexture(self, __a:'vtkOpenGLTexture') -> None: ... def SetPrefilterLevels(self, _arg:int) -> None: ... def SetPrefilterMaxSamples(self, _arg:int) -> None: ... class vtkPanoramicProjectionPass(vtkImageProcessingPass): Azimuthal:int Equirectangular:int angle:'getset_descriptor' cube_resolution:'getset_descriptor' interpolate:'getset_descriptor' projection_type:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetAngle(self) -> float: ... def GetAngleMaxValue(self) -> float: ... def GetAngleMinValue(self) -> float: ... def GetCubeResolution(self) -> int: ... def GetInterpolate(self) -> bool: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetProjectionType(self) -> int: ... def GetProjectionTypeMaxValue(self) -> int: ... def GetProjectionTypeMinValue(self) -> int: ... def InterpolateOff(self) -> None: ... def InterpolateOn(self) -> None: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkPanoramicProjectionPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPanoramicProjectionPass': ... def SetAngle(self, _arg:float) -> None: ... def SetCubeResolution(self, _arg:int) -> None: ... def SetInterpolate(self, _arg:bool) -> None: ... def SetProjectionType(self, _arg:int) -> None: ... def SetProjectionTypeToAzimuthal(self) -> None: ... def SetProjectionTypeToEquirectangular(self) -> None: ... class vtkPixelBufferObject(vtkmodules.vtkCommonCore.vtkObject): class BufferType(int): ... DynamicCopy:int DynamicDraw:int DynamicRead:int NumberOfUsages:int PACKED_BUFFER:'BufferType' StaticCopy:int StaticDraw:int StaticRead:int StreamCopy:int StreamDraw:int StreamRead:int UNPACKED_BUFFER:'BufferType' components:'getset_descriptor' context:'getset_descriptor' handle:'getset_descriptor' size:'getset_descriptor' type:'getset_descriptor' usage:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @overload def Allocate(self, vtkType:int, numtuples:int, comps:int, mode:'BufferType') -> None: ... @overload def Allocate(self, nbytes:int, mode:'BufferType') -> None: ... def Bind(self, buffer:'BufferType') -> None: ... def BindToPackedBuffer(self) -> None: ... def BindToUnPackedBuffer(self) -> None: ... def Download1D(self, type:int, data:Pointer, dim:int, numcomps:int, increment:int) -> bool: ... def Download2D(self, type:int, data:Pointer, dims:MutableSequence[int], numcomps:int, increments:MutableSequence[int]) -> bool: ... def Download3D(self, type:int, data:Pointer, dims:MutableSequence[int], numcomps:int, increments:MutableSequence[int]) -> bool: ... def GetComponents(self) -> int: ... def GetContext(self) -> 'vtkRenderWindow': ... def GetHandle(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSize(self) -> int: ... def GetType(self) -> int: ... def GetUsage(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsSupported(renWin:'vtkRenderWindow') -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... @overload def MapBuffer(self, type:int, numtuples:int, comps:int, mode:'BufferType') -> Pointer: ... @overload def MapBuffer(self, numbytes:int, mode:'BufferType') -> Pointer: ... @overload def MapBuffer(self, mode:'BufferType') -> Pointer: ... @overload def MapPackedBuffer(self) -> Pointer: ... @overload def MapPackedBuffer(self, type:int, numtuples:int, comps:int) -> Pointer: ... @overload def MapPackedBuffer(self, numbytes:int) -> Pointer: ... @overload def MapUnpackedBuffer(self) -> Pointer: ... @overload def MapUnpackedBuffer(self, type:int, numtuples:int, comps:int) -> Pointer: ... @overload def MapUnpackedBuffer(self, numbytes:int) -> Pointer: ... def NewInstance(self) -> 'vtkPixelBufferObject': ... def ReleaseMemory(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPixelBufferObject': ... def SetComponents(self, _arg:int) -> None: ... def SetContext(self, context:'vtkRenderWindow') -> None: ... @overload def SetSize(self, _arg:int) -> None: ... @overload def SetSize(self, nTups:int, nComps:int) -> None: ... def SetType(self, _arg:int) -> None: ... def SetUsage(self, _arg:int) -> None: ... def UnBind(self) -> None: ... def UnmapBuffer(self, mode:'BufferType') -> None: ... def UnmapPackedBuffer(self) -> None: ... def UnmapUnpackedBuffer(self) -> None: ... def Upload1D(self, type:int, data:Pointer, numtuples:int, comps:int, increment:int) -> bool: ... def Upload2D(self, type:int, data:Pointer, dims:MutableSequence[int], comps:int, increments:MutableSequence[int]) -> bool: ... def Upload3D(self, type:int, data:Pointer, dims:MutableSequence[int], comps:int, increments:MutableSequence[int], components:int, componentList:MutableSequence[int]) -> bool: ... class vtkPointFillPass(vtkDepthImageProcessingPass): candidate_point_ratio:'getset_descriptor' minimum_candidate_angle:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetCandidatePointRatio(self) -> float: ... def GetMinimumCandidateAngle(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkPointFillPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkPointFillPass': ... def SetCandidatePointRatio(self, _arg:float) -> None: ... def SetMinimumCandidateAngle(self, _arg:float) -> None: ... class vtkRenderPassCollection(vtkmodules.vtkCommonCore.vtkCollection): last_render_pass:'getset_descriptor' next_render_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddItem(self, pass_:'vtkRenderPass') -> None: ... def GetLastRenderPass(self) -> 'vtkRenderPass': ... def GetNextRenderPass(self) -> 'vtkRenderPass': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkRenderPassCollection': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderPassCollection': ... class vtkRenderStepsPass(vtkmodules.vtkRenderingCore.vtkRenderPass): camera_pass:'getset_descriptor' lights_pass:'getset_descriptor' opaque_pass:'getset_descriptor' overlay_pass:'getset_descriptor' post_process_pass:'getset_descriptor' translucent_pass:'getset_descriptor' volumetric_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetCameraPass(self) -> 'vtkCameraPass': ... def GetLightsPass(self) -> 'vtkRenderPass': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOpaquePass(self) -> 'vtkRenderPass': ... def GetOverlayPass(self) -> 'vtkRenderPass': ... def GetPostProcessPass(self) -> 'vtkRenderPass': ... def GetTranslucentPass(self) -> 'vtkRenderPass': ... def GetVolumetricPass(self) -> 'vtkRenderPass': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkRenderStepsPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderStepsPass': ... def SetCameraPass(self, __a:'vtkCameraPass') -> None: ... def SetLightsPass(self, __a:'vtkRenderPass') -> None: ... def SetOpaquePass(self, __a:'vtkRenderPass') -> None: ... def SetOverlayPass(self, __a:'vtkRenderPass') -> None: ... def SetPostProcessPass(self, __a:'vtkRenderPass') -> None: ... def SetTranslucentPass(self, __a:'vtkRenderPass') -> None: ... def SetVolumetricPass(self, __a:'vtkRenderPass') -> None: ... class vtkRenderbuffer(vtkmodules.vtkCommonCore.vtkObject): context:'getset_descriptor' handle:'getset_descriptor' height:'getset_descriptor' samples:'getset_descriptor' width:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @overload def Create(self, format:int, width:int, height:int) -> int: ... @overload def Create(self, format:int, width:int, height:int, samples:int) -> int: ... def CreateColorAttachment(self, width:int, height:int) -> int: ... def CreateDepthAttachment(self, width:int, height:int) -> int: ... def GetContext(self) -> 'vtkRenderWindow': ... def GetHandle(self) -> int: ... def GetHeight(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSamples(self) -> int: ... def GetWidth(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsSupported(renWin:'vtkRenderWindow') -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkRenderbuffer': ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... def Resize(self, width:int, height:int) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderbuffer': ... def SetContext(self, win:'vtkRenderWindow') -> None: ... class vtkSSAAPass(vtkmodules.vtkRenderingCore.vtkRenderPass): color_format:'getset_descriptor' delegate_pass:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetColorFormat(self) -> int: ... def GetDelegatePass(self) -> 'vtkRenderPass': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkSSAAPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkSSAAPass': ... def SetColorFormat(self, _arg:int) -> None: ... def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ... class vtkSSAOPass(vtkImageProcessingPass): bias:'getset_descriptor' blur:'getset_descriptor' depth_format:'getset_descriptor' intensity_scale:'getset_descriptor' intensity_shift:'getset_descriptor' kernel_size:'getset_descriptor' radius:'getset_descriptor' volume_opacity_threshold:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def BlurOff(self) -> None: ... def BlurOn(self) -> None: ... def GetBias(self) -> float: ... def GetBlur(self) -> bool: ... def GetIntensityScale(self) -> float: ... def GetIntensityShift(self) -> float: ... def GetIntensityShiftMaxValue(self) -> float: ... def GetIntensityShiftMinValue(self) -> float: ... def GetKernelSize(self) -> int: ... def GetKernelSizeMaxValue(self) -> int: ... def GetKernelSizeMinValue(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRadius(self) -> float: ... def GetVolumeOpacityThreshold(self) -> float: ... def GetVolumeOpacityThresholdMaxValue(self) -> float: ... def GetVolumeOpacityThresholdMinValue(self) -> float: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkSSAOPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkSSAOPass': ... def SetBias(self, _arg:float) -> None: ... def SetBlur(self, _arg:bool) -> None: ... def SetDepthFormat(self, _arg:int) -> None: ... def SetIntensityScale(self, _arg:float) -> None: ... def SetIntensityShift(self, _arg:float) -> None: ... def SetKernelSize(self, _arg:int) -> None: ... def SetRadius(self, _arg:float) -> None: ... def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetVolumeOpacityThreshold(self, _arg:float) -> None: ... class vtkSequencePass(vtkmodules.vtkRenderingCore.vtkRenderPass): passes:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPasses(self) -> 'vtkRenderPassCollection': ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkSequencePass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkSequencePass': ... def SetPasses(self, passes:'vtkRenderPassCollection') -> None: ... class vtkShader(vtkmodules.vtkCommonCore.vtkObject): class Type(int): ... Compute:'Type' Fragment:'Type' Geometry:'Type' TessControl:'Type' TessEvaluation:'Type' Unknown:'Type' Vertex:'Type' error:'getset_descriptor' handle:'getset_descriptor' source:'getset_descriptor' type:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Cleanup(self) -> None: ... def Compile(self) -> bool: ... def GetError(self) -> str: ... def GetHandle(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSource(self) -> str: ... def GetType(self) -> 'Type': ... def IsA(self, type:str) -> int: ... @staticmethod def IsComputeShaderSupported() -> bool: ... @staticmethod def IsTessellationShaderSupported() -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkShader': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkShader': ... def SetSource(self, source:str) -> None: ... def SetType(self, type:'Type') -> None: ... class vtkShaderProgram(vtkmodules.vtkCommonCore.vtkObject): class UniformGroups(int): ... class NormalizeOption(int): ... CameraGroup:'UniformGroups' LightingGroup:'UniformGroups' NoNormalize:'NormalizeOption' Normalize:'NormalizeOption' UserGroup:'UniformGroups' compiled:'getset_descriptor' compute_shader:'getset_descriptor' error:'getset_descriptor' file_name_prefix_for_debugging:'getset_descriptor' fragment_shader:'getset_descriptor' geometry_shader:'getset_descriptor' handle:'getset_descriptor' md5_hash:'getset_descriptor' number_of_outputs:'getset_descriptor' tess_control_shader:'getset_descriptor' tess_evaluation_shader:'getset_descriptor' transform_feedback:'getset_descriptor' vertex_shader:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def CompiledOff(self) -> None: ... def CompiledOn(self) -> None: ... def DisableAttributeArray(self, name:str) -> bool: ... def EnableAttributeArray(self, name:str) -> bool: ... def FindAttributeArray(self, name:str) -> int: ... def FindUniform(self, name:str) -> int: ... def GetCompiled(self) -> bool: ... def GetComputeShader(self) -> 'vtkShader': ... def GetError(self) -> str: ... def GetFileNamePrefixForDebugging(self) -> str: ... def GetFragmentShader(self) -> 'vtkShader': ... def GetGeometryShader(self) -> 'vtkShader': ... def GetHandle(self) -> int: ... def GetMD5Hash(self) -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetTessControlShader(self) -> 'vtkShader': ... def GetTessEvaluationShader(self) -> 'vtkShader': ... def GetTransformFeedback(self) -> 'vtkTransformFeedback': ... def GetUniformGroupUpdateTime(self, __a:int) -> int: ... def GetVertexShader(self) -> 'vtkShader': ... def IsA(self, type:str) -> int: ... def IsAttributeUsed(self, name:str) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def IsUniformUsed(self, __a:str) -> bool: ... def NewInstance(self) -> 'vtkShaderProgram': ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkShaderProgram': ... def SetCompiled(self, _arg:bool) -> None: ... def SetComputeShader(self, __a:'vtkShader') -> None: ... def SetFileNamePrefixForDebugging(self, _arg:str) -> None: ... def SetFragmentShader(self, __a:'vtkShader') -> None: ... def SetGeometryShader(self, __a:'vtkShader') -> None: ... def SetMD5Hash(self, hash:str) -> None: ... def SetNumberOfOutputs(self, _arg:int) -> None: ... def SetTessControlShader(self, __a:'vtkShader') -> None: ... def SetTessEvaluationShader(self, __a:'vtkShader') -> None: ... def SetTransformFeedback(self, tfc:'vtkTransformFeedback') -> None: ... def SetUniform1fv(self, name:str, count:int, f:Sequence[float]) -> bool: ... def SetUniform1iv(self, name:str, count:int, f:Sequence[int]) -> bool: ... def SetUniform2f(self, name:str, v:Sequence[float]) -> bool: ... def SetUniform2fv(self, name:str, count:int, f:Sequence[float]) -> bool: ... def SetUniform2i(self, name:str, v:Sequence[int]) -> bool: ... def SetUniform3f(self, name:str, v:Sequence[float]) -> bool: ... def SetUniform3fv(self, name:str, count:int, f:Sequence[float]) -> bool: ... def SetUniform3uc(self, name:str, v:Sequence[int]) -> bool: ... def SetUniform4f(self, name:str, v:Sequence[float]) -> bool: ... def SetUniform4fv(self, name:str, count:int, f:Sequence[float]) -> bool: ... def SetUniform4uc(self, name:str, v:Sequence[int]) -> bool: ... def SetUniformGroupUpdateTime(self, __a:int, tm:int) -> None: ... @overload def SetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> bool: ... @overload def SetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> bool: ... def SetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> bool: ... def SetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> bool: ... def SetUniformMatrix4x4v(self, name:str, count:int, v:MutableSequence[float]) -> bool: ... def SetUniformf(self, name:str, v:float) -> bool: ... def SetUniformi(self, name:str, v:int) -> bool: ... def SetVertexShader(self, __a:'vtkShader') -> None: ... @overload @staticmethod def Substitute(source:str, search:str, replace:str, all:bool=True) -> bool: ... @overload @staticmethod def Substitute(shader:'vtkShader', search:str, replace:str, all:bool=True) -> bool: ... def UseAttributeArray(self, name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:'NormalizeOption') -> bool: ... def isBound(self) -> bool: ... class vtkShadowMapBakerPass(vtkOpenGLRenderPass): composite_z_pass:'getset_descriptor' exponential_constant:'getset_descriptor' has_shadows:'getset_descriptor' need_update:'getset_descriptor' opaque_sequence:'getset_descriptor' resolution:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetCompositeZPass(self) -> 'vtkRenderPass': ... def GetExponentialConstant(self) -> float: ... def GetHasShadows(self) -> bool: ... def GetNeedUpdate(self) -> bool: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOpaqueSequence(self) -> 'vtkRenderPass': ... def GetResolution(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def LightCreatesShadow(self, l:'vtkLight') -> bool: ... def NewInstance(self) -> 'vtkShadowMapBakerPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkShadowMapBakerPass': ... def SetCompositeZPass(self, compositeZPass:'vtkRenderPass') -> None: ... def SetExponentialConstant(self, _arg:float) -> None: ... def SetOpaqueSequence(self, opaqueSequence:'vtkRenderPass') -> None: ... def SetResolution(self, _arg:int) -> None: ... def SetUpToDate(self) -> None: ... class vtkShadowMapPass(vtkOpenGLRenderPass): fragment_declaration:'getset_descriptor' fragment_implementation:'getset_descriptor' opaque_sequence:'getset_descriptor' shadow_map_baker_pass:'getset_descriptor' shadow_map_texture_units:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetFragmentDeclaration(self) -> str: ... def GetFragmentImplementation(self) -> str: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetOpaqueSequence(self) -> 'vtkRenderPass': ... def GetShadowMapBakerPass(self) -> 'vtkShadowMapBakerPass': ... def GetShadowMapTextureUnits(self) -> Tuple[int, int]: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkShadowMapPass': ... def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkShadowMapPass': ... def SetOpaqueSequence(self, opaqueSequence:'vtkRenderPass') -> None: ... def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ... def SetShadowMapBakerPass(self, shadowMapBakerPass:'vtkShadowMapBakerPass') -> None: ... @staticmethod def ShadowMapPass() -> 'vtkInformationObjectBaseKey': ... def ShadowMapTransforms(self) -> Tuple[float, float]: ... class vtkSimpleMotionBlurPass(vtkDepthImageProcessingPass): color_format:'getset_descriptor' color_texture:'getset_descriptor' depth_format:'getset_descriptor' depth_texture:'getset_descriptor' sub_frames:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetColorTexture(self) -> 'vtkTextureObject': ... def GetDepthTexture(self) -> 'vtkTextureObject': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetSubFrames(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkSimpleMotionBlurPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkSimpleMotionBlurPass': ... def SetColorFormat(self, _arg:int) -> None: ... def SetDepthFormat(self, _arg:int) -> None: ... def SetSubFrames(self, subFrames:int) -> None: ... class vtkSobelGradientMagnitudePass(vtkImageProcessingPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkSobelGradientMagnitudePass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkSobelGradientMagnitudePass': ... class vtkTextureObject(vtkmodules.vtkCommonCore.vtkObject): AlwaysTrue:int ClampToBorder:int ClampToEdge:int Equal:int Fixed16:int Fixed24:int Fixed32:int Fixed8:int Float16:int Float32:int Gequal:int Greater:int Lequal:int Less:int Linear:int LinearMipmapLinear:int LinearMipmapNearest:int MirroredRepeat:int Native:int Nearest:int NearestMipmapLinear:int NearestMipmapNearest:int Never:int NotEqual:int NumberOfDepthFormats:int NumberOfDepthTextureCompareFunctions:int NumberOfMinificationModes:int NumberOfWrapModes:int Repeat:int auto_parameters:'getset_descriptor' base_level:'getset_descriptor' border_color:'getset_descriptor' components:'getset_descriptor' context:'getset_descriptor' data_type:'getset_descriptor' depth:'getset_descriptor' depth_texture_compare:'getset_descriptor' depth_texture_compare_function:'getset_descriptor' format:'getset_descriptor' generate_mipmap:'getset_descriptor' handle:'getset_descriptor' height:'getset_descriptor' internal_format:'getset_descriptor' linear_magnification:'getset_descriptor' magnification_filter:'getset_descriptor' max_level:'getset_descriptor' max_lod:'getset_descriptor' maximum_anisotropic_filtering:'getset_descriptor' maximum_texture_size3d:'getset_descriptor' min_lod:'getset_descriptor' minification_filter:'getset_descriptor' number_of_dimensions:'getset_descriptor' require_depth_buffer_float:'getset_descriptor' require_texture_float:'getset_descriptor' require_texture_integer:'getset_descriptor' samples:'getset_descriptor' supports_depth_buffer_float:'getset_descriptor' supports_texture_float:'getset_descriptor' supports_texture_integer:'getset_descriptor' target:'getset_descriptor' texture_unit:'getset_descriptor' tuples:'getset_descriptor' use_srgb_color_space:'getset_descriptor' vtk_data_type:'getset_descriptor' width:'getset_descriptor' wrap_r:'getset_descriptor' wrap_s:'getset_descriptor' wrap_t:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Activate(self) -> None: ... def Allocate1D(self, width:int, numComps:int, vtkType:int) -> bool: ... def Allocate2D(self, width:int, height:int, numComps:int, vtkType:int, level:int=0) -> bool: ... def Allocate3D(self, width:int, height:int, depth:int, numComps:int, vtkType:int) -> bool: ... def AllocateDepth(self, width:int, height:int, internalFormat:int) -> bool: ... def AllocateDepthStencil(self, width:int, height:int) -> bool: ... def AllocateProxyTexture3D(self, width:int, height:int, depth:int, numComps:int, dataType:int) -> bool: ... def AssignToExistingTexture(self, handle:int, target:int) -> None: ... def AutoParametersOff(self) -> None: ... def AutoParametersOn(self) -> None: ... def Bind(self) -> None: ... def CopyFromFrameBuffer(self, srcXmin:int, srcYmin:int, dstXmin:int, dstYmin:int, width:int, height:int) -> None: ... @overload def CopyToFrameBuffer(self, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... @overload def CopyToFrameBuffer(self, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, dstXmin:int, dstYmin:int, dstXmax:int, dstYmax:int, dstSizeX:int, dstSizeY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... @overload def CopyToFrameBuffer(self, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, dstXmin:int, dstYmin:int, dstSizeX:int, dstSizeY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... @overload def CopyToFrameBuffer(self, tcoords:MutableSequence[float], verts:MutableSequence[float], program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ... def Create1D(self, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ... def Create1DFromRaw(self, width:int, numComps:int, dataType:int, data:Pointer) -> bool: ... @overload def Create2D(self, width:int, height:int, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ... @overload def Create2D(self, width:int, height:int, numComps:int, vtktype:int, __e:bool) -> bool: ... def Create2DArrayFromRaw(self, width:int, height:int, numComps:int, dataType:int, nbLayers:int, data:Pointer) -> bool: ... def Create2DFromRaw(self, width:int, height:int, numComps:int, dataType:int, data:Pointer) -> bool: ... @overload def Create3D(self, width:int, height:int, depth:int, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ... @overload def Create3D(self, width:int, height:int, depth:int, numComps:int, vtktype:int, __f:bool) -> bool: ... def Create3DFromRaw(self, width:int, height:int, depth:int, numComps:int, dataType:int, data:Pointer) -> bool: ... def CreateDepth(self, width:int, height:int, internalFormat:int, pbo:'vtkPixelBufferObject') -> bool: ... def CreateDepthFromRaw(self, width:int, height:int, internalFormat:int, rawType:int, raw:Pointer) -> bool: ... def CreateTextureBuffer(self, numValues:int, numComps:int, dataType:int, bo:'vtkOpenGLBufferObject') -> bool: ... def Deactivate(self) -> None: ... @overload def Download(self) -> 'vtkPixelBufferObject': ... @overload def Download(self, target:int, level:int) -> 'vtkPixelBufferObject': ... def EmulateTextureBufferWith2DTextures(self, numValues:int, numComps:int, dataType:int, bo:'vtkOpenGLBufferObject') -> bool: ... def GetAutoParameters(self) -> int: ... def GetBaseLevel(self) -> int: ... def GetBorderColor(self) -> Tuple[float, float, float, float]: ... def GetComponents(self) -> int: ... def GetContext(self) -> 'vtkOpenGLRenderWindow': ... def GetDataType(self, vtk_scalar_type:int) -> int: ... def GetDefaultDataType(self, vtk_scalar_type:int) -> int: ... def GetDefaultFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ... def GetDefaultInternalFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ... def GetDepth(self) -> int: ... def GetDepthTextureCompare(self) -> bool: ... def GetDepthTextureCompareFunction(self) -> int: ... def GetFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ... def GetGenerateMipmap(self) -> bool: ... def GetHandle(self) -> int: ... def GetHeight(self) -> int: ... def GetInternalFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ... def GetLinearMagnification(self) -> bool: ... def GetMagnificationFilter(self) -> int: ... def GetMagnificationFilterMode(self, vtktype:int) -> int: ... def GetMaxLOD(self) -> float: ... def GetMaxLevel(self) -> int: ... def GetMaximumAnisotropicFiltering(self) -> float: ... @staticmethod def GetMaximumTextureSize(context:'vtkOpenGLRenderWindow') -> int: ... @overload @staticmethod def GetMaximumTextureSize3D(context:'vtkOpenGLRenderWindow') -> int: ... @overload def GetMaximumTextureSize3D(self) -> int: ... def GetMinLOD(self) -> float: ... def GetMinificationFilter(self) -> int: ... def GetMinificationFilterMode(self, vtktype:int) -> int: ... def GetNumberOfDimensions(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetRequireDepthBufferFloat(self) -> bool: ... def GetRequireTextureFloat(self) -> bool: ... def GetRequireTextureInteger(self) -> bool: ... def GetSamples(self) -> int: ... def GetShiftAndScale(self, shift:float, scale:float) -> None: ... def GetSupportsDepthBufferFloat(self) -> bool: ... def GetSupportsTextureFloat(self) -> bool: ... def GetSupportsTextureInteger(self) -> bool: ... def GetTarget(self) -> int: ... def GetTextureUnit(self) -> int: ... def GetTuples(self) -> int: ... def GetUseSRGBColorSpace(self) -> bool: ... def GetVTKDataType(self) -> int: ... def GetWidth(self) -> int: ... def GetWrapR(self) -> int: ... def GetWrapRMode(self, vtktype:int) -> int: ... def GetWrapS(self) -> int: ... def GetWrapSMode(self, vtktype:int) -> int: ... def GetWrapT(self) -> int: ... def GetWrapTMode(self, vtktype:int) -> int: ... def IsA(self, type:str) -> int: ... def IsBound(self) -> bool: ... @overload @staticmethod def IsSupported(renWin:'vtkOpenGLRenderWindow', requireTexFloat:bool, requireDepthFloat:bool, requireTexInt:bool) -> bool: ... @overload @staticmethod def IsSupported(renWin:'vtkOpenGLRenderWindow') -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkTextureObject': ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... def ResetFormatAndType(self) -> None: ... def Resize(self, width:int, height:int) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkTextureObject': ... def SendParameters(self) -> None: ... def SetAutoParameters(self, _arg:int) -> None: ... def SetBaseLevel(self, _arg:int) -> None: ... @overload def SetBorderColor(self, _arg1:float, _arg2:float, _arg3:float, _arg4:float) -> None: ... @overload def SetBorderColor(self, _arg:Sequence[float]) -> None: ... def SetContext(self, __a:'vtkOpenGLRenderWindow') -> None: ... def SetDataType(self, glType:int) -> None: ... def SetDepthTextureCompare(self, _arg:bool) -> None: ... def SetDepthTextureCompareFunction(self, _arg:int) -> None: ... def SetFormat(self, glFormat:int) -> None: ... def SetGenerateMipmap(self, _arg:bool) -> None: ... def SetInternalFormat(self, glInternalFormat:int) -> None: ... def SetLinearMagnification(self, val:bool) -> None: ... def SetMagnificationFilter(self, _arg:int) -> None: ... def SetMaxLOD(self, _arg:float) -> None: ... def SetMaxLevel(self, _arg:int) -> None: ... def SetMaximumAnisotropicFiltering(self, _arg:float) -> None: ... def SetMinLOD(self, _arg:float) -> None: ... def SetMinificationFilter(self, _arg:int) -> None: ... def SetRequireDepthBufferFloat(self, _arg:bool) -> None: ... def SetRequireTextureFloat(self, _arg:bool) -> None: ... def SetRequireTextureInteger(self, _arg:bool) -> None: ... def SetSamples(self, _arg:int) -> None: ... def SetUseSRGBColorSpace(self, _arg:bool) -> None: ... def SetWrapR(self, _arg:int) -> None: ... def SetWrapS(self, _arg:int) -> None: ... def SetWrapT(self, _arg:int) -> None: ... def UseSRGBColorSpaceOff(self) -> None: ... def UseSRGBColorSpaceOn(self) -> None: ... class vtkTextureUnitManager(vtkmodules.vtkCommonCore.vtkObject): number_of_texture_units:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @overload def Allocate(self) -> int: ... @overload def Allocate(self, unit:int) -> int: ... def Free(self, textureUnitId:int) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfTextureUnits(self) -> int: ... def Initialize(self) -> None: ... def IsA(self, type:str) -> int: ... def IsAllocated(self, textureUnitId:int) -> bool: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkTextureUnitManager': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkTextureUnitManager': ... class vtkToneMappingPass(vtkImageProcessingPass): Clamp:int Exponential:int GenericFilmic:int NeutralPBR:int Reinhard:int contrast:'getset_descriptor' exposure:'getset_descriptor' hdr_max:'getset_descriptor' mid_in:'getset_descriptor' mid_out:'getset_descriptor' shoulder:'getset_descriptor' tone_mapping_type:'getset_descriptor' use_aces:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetContrast(self) -> float: ... def GetContrastMaxValue(self) -> float: ... def GetContrastMinValue(self) -> float: ... def GetExposure(self) -> float: ... def GetHdrMax(self) -> float: ... def GetHdrMaxMaxValue(self) -> float: ... def GetHdrMaxMinValue(self) -> float: ... def GetMidIn(self) -> float: ... def GetMidInMaxValue(self) -> float: ... def GetMidInMinValue(self) -> float: ... def GetMidOut(self) -> float: ... def GetMidOutMaxValue(self) -> float: ... def GetMidOutMinValue(self) -> float: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShoulder(self) -> float: ... def GetShoulderMaxValue(self) -> float: ... def GetShoulderMinValue(self) -> float: ... def GetToneMappingType(self) -> int: ... def GetToneMappingTypeMaxValue(self) -> int: ... def GetToneMappingTypeMinValue(self) -> int: ... def GetUseACES(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkToneMappingPass': ... def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkToneMappingPass': ... def SetContrast(self, _arg:float) -> None: ... def SetExposure(self, _arg:float) -> None: ... def SetGenericFilmicDefaultPresets(self) -> None: ... def SetGenericFilmicUncharted2Presets(self) -> None: ... def SetHdrMax(self, _arg:float) -> None: ... def SetMidIn(self, _arg:float) -> None: ... def SetMidOut(self, _arg:float) -> None: ... def SetShoulder(self, _arg:float) -> None: ... def SetToneMappingType(self, _arg:int) -> None: ... def SetUseACES(self, _arg:bool) -> None: ... class vtkTransformFeedback(vtkmodules.vtkCommonCore.vtkObject): class VaryingRole(int): ... Color_RGBA_F:'VaryingRole' Next_Buffer:'VaryingRole' Normal_F:'VaryingRole' Vertex_ClipCoordinate_F:'VaryingRole' buffer_data:'getset_descriptor' buffer_size:'getset_descriptor' bytes_per_vertex:'getset_descriptor' number_of_vertices:'getset_descriptor' primitive_mode:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def AddVarying(self, role:'VaryingRole', var:str) -> None: ... def Allocate(self, nbBuffers:int, size:int, hint:int) -> None: ... def BindBuffer(self, allocateOneBuffer:bool=True) -> None: ... def BindVaryings(self, prog:'vtkShaderProgram') -> None: ... def ClearVaryings(self) -> None: ... def GetBuffer(self, index:int) -> 'vtkOpenGLBufferObject': ... def GetBufferData(self) -> Pointer: ... def GetBufferHandle(self, index:int=0) -> int: ... def GetBufferSize(self) -> int: ... @overload @staticmethod def GetBytesPerVertex(role:'VaryingRole') -> int: ... @overload def GetBytesPerVertex(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfVertices(self) -> int: ... def GetPrimitiveMode(self) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkTransformFeedback': ... def ReadBuffer(self, index:int=0) -> None: ... def ReleaseBufferData(self, freeBuffer:bool=True) -> None: ... def ReleaseGraphicsResources(self) -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkTransformFeedback': ... @overload def SetNumberOfVertices(self, _arg:int) -> None: ... @overload def SetNumberOfVertices(self, drawMode:int, inputVerts:int) -> None: ... def SetPrimitiveMode(self, _arg:int) -> None: ... class vtkTranslucentPass(vtkDefaultPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkTranslucentPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkTranslucentPass': ... class vtkValuePass(vtkOpenGLRenderPass): class Mode(int): ... FLOATING_POINT:'Mode' INVERTIBLE_LUT:'Mode' float_image_extents:'getset_descriptor' input_array_to_process:'getset_descriptor' input_component_to_process:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetFloatImageData(self, format:int, width:int, height:int, data:Pointer) -> None: ... def GetFloatImageDataArray(self, ren:'vtkRenderer') -> 'vtkFloatArray': ... def GetFloatImageExtents(self) -> Pointer: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkValuePass': ... def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkValuePass': ... @overload def SetInputArrayToProcess(self, fieldAssociation:int, name:str) -> None: ... @overload def SetInputArrayToProcess(self, fieldAssociation:int, fieldId:int) -> None: ... def SetInputComponentToProcess(self, component:int) -> None: ... class vtkVolumetricPass(vtkDefaultPass): def __init__(self, **properties:Any) -> None: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkVolumetricPass': ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkVolumetricPass': ... class vtkXOpenGLRenderWindow(vtkOpenGLRenderWindow): coverable:'getset_descriptor' current_cursor:'getset_descriptor' desired_depth:'getset_descriptor' desired_visual_info:'getset_descriptor' display_id:'getset_descriptor' event_pending:'getset_descriptor' full_screen:'getset_descriptor' generic_context:'getset_descriptor' generic_display_id:'getset_descriptor' generic_drawable:'getset_descriptor' generic_fb_config:'getset_descriptor' generic_parent_id:'getset_descriptor' generic_window_id:'getset_descriptor' icon:'getset_descriptor' next_window_id:'getset_descriptor' next_window_info:'getset_descriptor' parent_id:'getset_descriptor' parent_info:'getset_descriptor' platform_supports_render_window_sharing:'getset_descriptor' position:'getset_descriptor' screen_size:'getset_descriptor' show_window:'getset_descriptor' size:'getset_descriptor' stereo_capable_window:'getset_descriptor' window_id:'getset_descriptor' window_info:'getset_descriptor' window_name:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def EnsureDisplay(self) -> bool: ... def Finalize(self) -> None: ... def Frame(self) -> None: ... def GetDesiredDepth(self) -> int: ... def GetDesiredVisualInfo(self) -> 'vtkXVisualInfo': ... def GetEventPending(self) -> int: ... def GetGenericContext(self) -> Pointer: ... def GetGenericDisplayId(self) -> Pointer: ... def GetGenericDrawable(self) -> Pointer: ... def GetGenericFBConfig(self) -> Pointer: ... def GetGenericParentId(self) -> Pointer: ... def GetGenericWindowId(self) -> Pointer: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetPlatformSupportsRenderWindowSharing(self) -> bool: ... def GetPosition(self) -> Tuple[int, int]: ... def GetScreenSize(self) -> Tuple[int, int]: ... def HideCursor(self) -> None: ... def Initialize(self) -> None: ... def InitializeFromCurrentContext(self) -> bool: ... def IsA(self, type:str) -> int: ... def IsCurrent(self) -> bool: ... def IsDirect(self) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def MakeCurrent(self) -> None: ... def NewInstance(self) -> 'vtkXOpenGLRenderWindow': ... def PopContext(self) -> None: ... def PrefFullScreen(self) -> None: ... def PushContext(self) -> None: ... def ReleaseCurrent(self) -> None: ... def Render(self) -> None: ... def ReportCapabilities(self) -> str: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkXOpenGLRenderWindow': ... def SetCoverable(self, coverable:int) -> None: ... def SetCurrentCursor(self, __a:int) -> None: ... def SetDisplayId(self, __a:Pointer) -> None: ... def SetForceMakeCurrent(self) -> None: ... def SetFullScreen(self, __a:int) -> None: ... def SetIcon(self, img:'vtkImageData') -> None: ... def SetNextWindowId(self, __a:Pointer) -> None: ... def SetNextWindowInfo(self, info:str) -> None: ... def SetParentId(self, __a:Pointer) -> None: ... def SetParentInfo(self, info:str) -> None: ... @overload def SetPosition(self, x:int, y:int) -> None: ... @overload def SetPosition(self, a:MutableSequence[int]) -> None: ... def SetShowWindow(self, val:bool) -> None: ... @overload def SetSize(self, width:int, height:int) -> None: ... @overload def SetSize(self, a:MutableSequence[int]) -> None: ... def SetStereoCapableWindow(self, capable:int) -> None: ... def SetSwapControl(self, i:int) -> bool: ... def SetWindowId(self, __a:Pointer) -> None: ... def SetWindowInfo(self, info:str) -> None: ... def SetWindowName(self, __a:str) -> None: ... def ShowCursor(self) -> None: ... def Start(self) -> None: ... def WindowInitialize(self) -> None: ... def WindowRemap(self) -> None: ...