from typing import overload, Any, Callable, TypeVar, Union from typing import Tuple, List, Sequence, MutableSequence Callback = Union[Callable[..., None], None] Buffer = TypeVar('Buffer') Pointer = TypeVar('Pointer') Template = TypeVar('Template') import vtkmodules.vtkCommonCore import vtkmodules.vtkRenderingCore class vtkOpenGLAvatar(vtkmodules.vtkRenderingCore.vtkAvatar): bounds:'getset_descriptor' label:'getset_descriptor' label_text_property:'getset_descriptor' left_show_ray:'getset_descriptor' ray_length:'getset_descriptor' right_show_ray:'getset_descriptor' show_hands_only:'getset_descriptor' use_left_hand:'getset_descriptor' use_right_hand:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def GetBounds(self) -> Tuple[float, float, float, float, float, float]: ... def GetLabel(self) -> str: ... def GetLabelTextProperty(self) -> 'vtkTextProperty': ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkOpenGLAvatar': ... def RenderOpaqueGeometry(self, vp:'vtkViewport') -> int: ... def RenderTranslucentPolygonalGeometry(self, vp:'vtkViewport') -> int: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLAvatar': ... def SetLabel(self, label:str) -> None: ... def SetLeftShowRay(self, v:bool) -> None: ... def SetRayLength(self, length:float) -> None: ... def SetRightShowRay(self, v:bool) -> None: ... def SetShowHandsOnly(self, val:bool) -> None: ... def SetUseLeftHand(self, val:bool) -> None: ... def SetUseRightHand(self, val:bool) -> None: ... class vtkVRRay(vtkmodules.vtkCommonCore.vtkObject): color:'getset_descriptor' length:'getset_descriptor' show:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... def Build(self, win:'vtkOpenGLRenderWindow') -> bool: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetShow(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkVRRay': ... def ReleaseGraphicsResources(self, win:'vtkRenderWindow') -> None: ... def Render(self, win:'vtkOpenGLRenderWindow', poseMatrix:'vtkMatrix4x4') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkVRRay': ... @overload def SetColor(self, _arg1:float, _arg2:float, _arg3:float) -> None: ... @overload def SetColor(self, _arg:Sequence[float]) -> None: ... def SetLength(self, _arg:float) -> None: ... def SetShow(self, _arg:bool) -> None: ...