from typing import overload, Any, Callable, TypeVar, Union from typing import Tuple, List, Sequence, MutableSequence Callback = Union[Callable[..., None], None] Buffer = TypeVar('Buffer') Pointer = TypeVar('Pointer') Template = TypeVar('Template') import vtkmodules.vtkCommonCore import vtkmodules.vtkRenderingVolume class vtkAMRVolumeMapper(vtkmodules.vtkRenderingVolume.vtkVolumeMapper): DefaultRenderMode:int GPURenderMode:int InvalidRenderMode:int RayCastAndTextureRenderMode:int RayCastRenderMode:int TextureRenderMode:int UndefinedRenderMode:int array_access_mode:'getset_descriptor' array_id:'getset_descriptor' array_name:'getset_descriptor' blend_mode:'getset_descriptor' bounds:'getset_descriptor' cropping:'getset_descriptor' cropping_region_flags:'getset_descriptor' cropping_region_planes:'getset_descriptor' freeze_focal_point:'getset_descriptor' input_connection:'getset_descriptor' input_data:'getset_descriptor' interpolation_mode:'getset_descriptor' number_of_samples:'getset_descriptor' requested_render_mode:'getset_descriptor' requested_resampling_mode:'getset_descriptor' resampler_update_tolerance:'getset_descriptor' scalar_mode:'getset_descriptor' use_default_threading:'getset_descriptor' def __init__(self, **properties:Any) -> None: ... @staticmethod def ComputeResamplerBoundsFrustumMethod(camera:'vtkCamera', renderer:'vtkRenderer', data_bounds:Sequence[float], out_bounds:MutableSequence[float]) -> bool: ... def GetArrayAccessMode(self) -> int: ... def GetArrayId(self) -> int: ... def GetArrayName(self) -> str: ... def GetBlendMode(self) -> int: ... @overload def GetBounds(self) -> Tuple[float, float, float, float, float, float]: ... @overload def GetBounds(self, bounds:MutableSequence[float]) -> None: ... def GetCropping(self) -> int: ... def GetCroppingRegionFlags(self) -> int: ... @overload def GetCroppingRegionPlanes(self, planes:MutableSequence[float]) -> None: ... @overload def GetCroppingRegionPlanes(self) -> Tuple[float, float, float, float, float, float]: ... def GetFreezeFocalPoint(self) -> bool: ... def GetInterpolationMode(self) -> int: ... def GetNumberOfGenerationsFromBase(self, type:str) -> int: ... @staticmethod def GetNumberOfGenerationsFromBaseType(type:str) -> int: ... def GetNumberOfSamples(self) -> Tuple[int, int, int]: ... def GetRequestedRenderMode(self) -> int: ... def GetRequestedResamplingMode(self) -> int: ... def GetResamplerUpdateTolerance(self) -> float: ... def GetScalarModeAsString(self) -> str: ... def GetUseDefaultThreading(self) -> bool: ... def IsA(self, type:str) -> int: ... @staticmethod def IsTypeOf(type:str) -> int: ... def NewInstance(self) -> 'vtkAMRVolumeMapper': ... def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ... def Render(self, ren:'vtkRenderer', vol:'vtkVolume') -> None: ... @staticmethod def SafeDownCast(o:'vtkObjectBase') -> 'vtkAMRVolumeMapper': ... @overload def SelectScalarArray(self, arrayNum:int) -> None: ... @overload def SelectScalarArray(self, arrayName:str) -> None: ... def SetBlendMode(self, mode:int) -> None: ... def SetCropping(self, __a:int) -> None: ... def SetCroppingRegionFlags(self, mode:int) -> None: ... @overload def SetCroppingRegionPlanes(self, arg1:float, arg2:float, arg3:float, arg4:float, arg5:float, arg6:float) -> None: ... @overload def SetCroppingRegionPlanes(self, planes:Sequence[float]) -> None: ... def SetFreezeFocalPoint(self, _arg:bool) -> None: ... @overload def SetInputConnection(self, port:int, input:'vtkAlgorithmOutput') -> None: ... @overload def SetInputConnection(self, input:'vtkAlgorithmOutput') -> None: ... @overload def SetInputData(self, __a:'vtkImageData') -> None: ... @overload def SetInputData(self, __a:'vtkDataSet') -> None: ... @overload def SetInputData(self, __a:'vtkRectilinearGrid') -> None: ... @overload def SetInputData(self, __a:'vtkOverlappingAMR') -> None: ... def SetInterpolationMode(self, mode:int) -> None: ... def SetInterpolationModeToCubic(self) -> None: ... def SetInterpolationModeToLinear(self) -> None: ... def SetInterpolationModeToNearestNeighbor(self) -> None: ... @overload def SetNumberOfSamples(self, _arg1:int, _arg2:int, _arg3:int) -> None: ... @overload def SetNumberOfSamples(self, _arg:Sequence[int]) -> None: ... def SetRequestedRenderMode(self, mode:int) -> None: ... def SetRequestedRenderModeToDefault(self) -> None: ... def SetRequestedRenderModeToGPU(self) -> None: ... def SetRequestedRenderModeToRayCast(self) -> None: ... def SetRequestedRenderModeToRayCastAndTexture(self) -> None: ... def SetRequestedRenderModeToTexture(self) -> None: ... def SetRequestedResamplingMode(self, _arg:int) -> None: ... def SetResamplerUpdateTolerance(self, _arg:float) -> None: ... def SetScalarMode(self, mode:int) -> None: ... def SetUseDefaultThreading(self, _arg:bool) -> None: ... def UpdateResampler(self, ren:'vtkRenderer', amr:'vtkOverlappingAMR') -> None: ... def UpdateResamplerFrustrumMethod(self, ren:'vtkRenderer', amr:'vtkOverlappingAMR') -> None: ...